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Post #175965 in Topic New Doodan Campaign in Forum SC1 Map Showcase
Post #175924 in Topic Movies in Forum Media, Art, and Literature
Post #175867 in Topic ISSUE #1 in Forum
Post #175755 in Topic New Doodan Campaign in Forum SC1 Map Showcase
Post #175747 in Topic Removed in Forum Games
Post #175564 in Topic Where do you go? in Forum Null
Post #175390 in Topic Removed in Forum Games
Post #175386 in Topic Removed in Forum Games
Post #175372 in Topic Removed in Forum Games
Post #175164 in Topic (2)LooNg 1.0D in Forum SC1 Melee Map Projects
Post #175159 in Topic AlphaEdit in Forum Modding Discussion
Post #175141 in Topic (2)LooNg 1.0D in Forum SC1 Melee Map Projects
Post #175036 in Topic Removed in Forum Games
Post #174967 in Topic What is your religion/belief? in Forum Null
Post #174905 in Topic What do you carry daily? in Forum Null
Post #174797 in Topic Removed in Forum Games
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[06:53 am]
TECHLANDBD -- Air Fryer Price in Bangladesh 2026 | Techland BD
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
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