Staredit Network > Forums > Modding Discussion
Modding Discussion
Modding Discussion
General discussion of anything related to mod making.
Moderators: Administrators, Global Moderators , Voyager7456
Pages: 1 2 38 >

Topic Replies Views Starter / Time Last Post
Pinned Topics

Many Manly Manmade Modern Modding... Programs
 for men only
38 68829 Jul 14 2017, 8:45 pm
Pr0nogo
Jan 11 2020, 3:35 pm
IlyaSnopchenko

Play any mod in windowed mode
 
8 30725 Jul 9 2017, 7:41 pm
Neiv
Jan 8 2020, 9:19 am
UndeadStar

Mod Night
 
0 31020 Jun 9 2018, 4:40 pm
Voyager7456
Jun 9 2018, 4:40 pm
Voyager7456
Forum Topics

The long lost Star Wars mod
 Open Rebellion V2.2
10 7738 Oct 21 2022, 4:07 am
Synapse123
Feb 24 2026, 7:47 pm
NimoStar

MPQDraft 2026-01-01
 Modernised and improved code
2 1575 Dec 24 2025, 2:04 pm
Ojan
Feb 23 2026, 5:56 am
NimoStar

Hex editing Starcraft.exe locations
  (firegraft functions without firegraft)
6 5343 Aug 8 2025, 4:05 am
NimoStar
Feb 23 2026, 2:50 am
NimoStar

Samase
 w/e
187 201273 Aug 10 2017, 6:15 pm
Neiv
Feb 15 2026, 8:23 am
Nekron

GRP Tools Blender Addon
 Blender scripts for artists rendering their scenes to game-ready graphics
0 1474 Aug 8 2025, 1:34 am
Solstice245
Aug 8 2025, 1:34 am
Solstice245

[Source] GPTP - SC:V plugins.
 Source code (WarpGate plugin and more )
24 25035 Jan 3 2016, 4:15 am
KYSXD
Jul 13 2024, 4:32 pm
KYSXD

Aiscript debug plugin
 
3 9711 Mar 17 2018, 1:12 pm
Neiv
Jan 15 2024, 10:38 pm
moataz

SC: Remastered JSON Editor
 Edit your SC:R Strings!
3 6230 Sep 17 2023, 2:06 am
Corbo
Nov 10 2023, 5:46 am
Corbo

Alternative ways to put qdp plugin into Firegraft Mod?
 
1 3608 Nov 3 2023, 8:20 am
noobscrub
Nov 3 2023, 4:30 pm
Corbo

How to run Chaoslauncher along a Firegraft mod?
 
2 4612 Mar 13 2022, 10:49 am
NiceNowIHaveAName
Oct 29 2023, 2:19 pm
noobscrub

Who is working on FireGraft these days?
 
13 6536 Oct 21 2023, 1:32 am
pastelmind
Oct 27 2023, 11:33 pm
Corbo

GPTP 2019
 related to Visual Studio version, not the year it is release :p
12 18768 May 31 2020, 1:49 pm
UndeadStar
May 5 2023, 10:05 pm
A_of-s_t

[Stopped/Replaced] GPTP for VS2008
 To discuss about, to report bugs or suggestions, or others thing
19 17110 May 12 2015, 3:30 pm
UndeadStar
May 5 2023, 9:25 pm
A_of-s_t

Iscript Debugger / Crash Prevention plugin
 
2 7254 Jun 9 2018, 3:36 am
O)FaRTy1billion[MM]
Apr 23 2023, 10:56 pm
O)FaRTy1billion[MM]

PyMS
 Mac and Windows compatable Modding Suite
239 119854 Jun 15 2008, 11:11 pm
poiuy_qwert
Mar 23 2023, 11:45 am
Revenant

Framework mod
 quality of life fixes for 1.16.1 mods
20 18151 Jan 31 2018, 11:01 pm
Pr0nogo
Mar 13 2023, 9:11 pm
Revenant

1.18 + 1.19 Data Mining
 ITT WHAT'S UP
42 33729 Mar 30 2017, 4:34 am
Corbo
Oct 14 2022, 4:15 am
Cool-Knight

Looking for the zerglot
 
3 4449 Aug 18 2022, 5:23 pm
UndeadStar
Aug 20 2022, 9:51 am
UndeadStar

Animosity
 
38 33889 Apr 18 2018, 1:55 pm
Neiv
Apr 13 2022, 11:38 pm
Mizgir

Expanding DAT files
 More units!
36 36514 May 22 2016, 6:00 am
O)FaRTy1billion[MM]
Jan 7 2022, 10:57 pm
Voyager7456

Running Legacy of the Confederation
 Difficulty running LOTC on modern hardware
1 5448 Aug 16 2021, 3:09 am
PanjshirLion
Aug 16 2021, 11:05 pm
PanjshirLion

PalPack 2
 
3 7312 Nov 11 2020, 5:32 am
O)FaRTy1billion[MM]
Nov 11 2020, 11:08 pm
O)FaRTy1billion[MM]

PyMS - Download, Support, and Maintenance
 Cross platform BroodWar modding suite
54 37758 Jan 10 2019, 9:08 pm
poiuy_qwert
Oct 2 2020, 6:50 pm
Moondrix

changing sounds
 
2 4735 Aug 5 2020, 7:42 am
C(a)HeK
Aug 6 2020, 2:54 am
C(a)HeK

Mind Control / Optical Flare targets can't be changed?
 In weapons.dat
7 6458 Jun 14 2020, 11:08 am
IlyaSnopchenko
Jun 19 2020, 11:10 am
IlyaSnopchenko

Mod Night 2017
 
44 36595 Jul 2 2017, 6:19 am
Voyager7456
Sep 18 2019, 9:52 am
razorback9423

Zerg Queen unit - how to tweak her?
 what would you do if you could modify her stats/skills?
4 5986 Sep 8 2019, 8:41 am
Lagi
Sep 8 2019, 9:27 pm
Lagi

Pages: 1 2 38 >

Members in this forum: None.

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: MarineElite