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Post #68538 in Topic A new view in Forum SC1 UMS Theory and Ideas
Post #68179 in Topic Hecatonchires in Forum SC1 Melee Map Projects
Post #68134 in Topic SCMDraft in Forum Technology & Computers
Post #68131 in Topic SEN Mafia VII: The 7 Shifters in Forum Null
Post #68128 in Topic Cat N Mice in Forum SC1 Map Showcase
Post #67934 in Topic Planet Char in Forum Portal News
Post #67443 in Topic RE: Raccoon City 2 in Forum SC1 Map Production
Post #67432 in Topic Modern Warfare in Forum SC1 Map Production
Post #67151 in Topic Planet Char in Forum Portal News
Post #66986 in Topic Monopoly in Forum SC1 Map Production
Post #66710 in Topic RE: Raccoon City 2 in Forum SC1 Map Production
Post #66708 in Topic Cat N Mice in Forum SC1 Map Showcase
Post #66275 in Topic Karune Q&A: Batch 40. in Forum Portal News
Post #66115 in Topic Question. in Forum SC1 UMS Mapmaking Assistance
Post #66110 in Topic Karune Q&A: Batch 40. in Forum Portal News
Post #66106 in Topic starcraft 2 mod in Forum Modding Projects
Post #65061 in Topic switch in Forum SC1 UMS Mapmaking Assistance
Post #65059 in Topic Blizzcast Ep 3 in Forum SC2 General Discussion
Post #65058 in Topic Armored Core in Forum SC1 Map Showcase
Post #64924 in Topic Blizzcast Ep 3 in Forum SC2 General Discussion
Post #64922 in Topic switch in Forum SC1 UMS Mapmaking Assistance
Post #64918 in Topic World Domination in Forum Serious Discussion
Post #64917 in Topic switch in Forum SC1 UMS Mapmaking Assistance
Post #64373 in Topic Phantom BGH vBront in Forum SC1 Map Production

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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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