Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: changing player colors
changing player colors
Jun 10 2008, 11:02 am
By: okeee  

Jun 10 2008, 11:02 am okeee Post #1



i'd like to change the color of a unit, (while playing the game), but after that the unit still belongs to the same player.



None.

Jun 10 2008, 11:21 am Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Give the unit to a computer player who is rescuable.
Then only human Players can gain the unit while touching them.
The unit will still have the rescuable computer's color.




Jun 10 2008, 11:30 am okeee Post #3



ok that worked. The player color is green.
I made a drone resuable, so the drone has a different color, blue. Then I tried to make a base and units with that same color. The hatchery still is blue, but any units coming from the hatchery are now the players color, green. so any way to keep the blue color for new units?



None.

Jun 10 2008, 12:11 pm Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

not really
you could give all zerg units to a rescuable computer again, but you would have new problems with that because you always need a unit next to the zerg units or you need to create a huge system cycling all units. Then you will only have problems, if another human player brings a unit next to zerg units what will happen in your map, I think.




Jun 22 2008, 10:10 pm okeee Post #5



about players 9 - 11, can their team colors be changed?



None.

Jun 23 2008, 1:16 am O)FaRTy1billion[MM] Post #6

👻 👾 👽 💪

Quote from okeee
about players 9 - 11, can their team colors be changed?
No.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 23 2008, 1:23 am Ultraviolet Post #7

We do a little trolling

You could make all units become a different unit upon creation, but I doubt you want to do that.

If you do though the idea would be to center a location on specific units that the player could build, then remove the unit at that location, give the computer the unit you want to replace it with, and temporarily give the player something to rescue the unit with.




My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Jun 23 2008, 2:14 am Vi3t-X Post #8



Invisible Observer ontop of Hatchery FTW.


Drone builds Hatchery
Hatchery is BLUE
Give Hatchery to BLUE
Hatchery Spawns BLUE Larva
Spawn GREEN Observer
BLUE LARVA > EGG > UNIT
Wtf pwn.

Only drawback with these technique is that you may have to use hyper triggers, and its gonna need either alot of locations, or one location running around rapidly.



None.

Jun 23 2008, 6:07 am NudeRaider Post #9

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Fail




Jun 23 2008, 7:47 am Gigins Post #10



I used this this in my [GTA Classic] map to "repaint" your car. :P



None.

Jun 23 2008, 10:36 pm okeee Post #11



repainting a car in GTA.. that brought a big smile to my face..

about the map, it couldnt be opened in staredit or scmdraft due to errors?



None.

Jun 24 2008, 7:55 am Gigins Post #12



Yea it's protected. Play it. The method used is already described in this thread.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-10-11. : 6:02 am]
Donald -- Samase
[2026-10-09. : 2:53 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: I'll check it out this weekend!
Thanks
[2026-10-09. : 2:47 am]
Symmetry -- I'll check it out this weekend!
[2026-10-09. : 2:40 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: Another map maker? Damn we really ARE back
I invite you to try out the map I modified. I don't have the creativity to create maps from scratch, but I do have the know-how to modify existing ones; my project is to tweak community campaigns (specifically those with errors—to make them playable.
[2026-10-09. : 2:27 am]
Symmetry -- Another map maker? Damn we really ARE back
[2026-10-09. : 1:51 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Now that I wanted to change my avatar, the error image is showing up, haha.
[2026-10-09. : 1:34 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
I invite you to try out a mission I'm modifying from *StarCraft Reversed*; I'm trying to make it more playable and challenging.
[2026-10-09. : 1:33 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
[2026-10-09. : 1:31 am]
Ultraviolet -- Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Is it forbidden to have a large avatar?
actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Please log in to shout.


Members Online: NudeRaider, Sie_Sayoka