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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
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Topic Replies Views Starter / Time Last Post

Burrow Detection
 
11 4091 Mar 13 2022, 7:46 pm
Prankenstein
Mar 15 2022, 8:09 am
NudeRaider

Revert P10 unit back to it's original color
 
14 4480 Mar 14 2022, 7:44 pm
Prankenstein
Mar 15 2022, 5:05 am
Prankenstein

Kill increments and "Money" Increments
 
26 7434 Jan 30 2022, 11:03 pm
Prankenstein
Mar 14 2022, 9:23 am
Prankenstein

Disable Team Killing / Keep Self Killing
 
4 2931 Feb 12 2022, 12:24 am
Prankenstein
Mar 13 2022, 6:59 pm
Prankenstein

Possible to Detect Unit Life with EUD Conditions?
 
7 4307 Mar 8 2022, 3:33 am
riffdex
Mar 12 2022, 9:59 pm
riffdex

License-Free Music for my RPG
 
1 2393 Mar 12 2022, 8:19 pm
riffdex
Mar 12 2022, 9:09 pm
Ultraviolet

Complex Hyper Triggers not Firing Correctly
 
12 5075 Mar 9 2022, 2:45 am
riffdex
Mar 12 2022, 4:17 pm
Ultraviolet

Chkdraft issue when editing an EUD map
 
4 4069 Feb 26 2022, 9:56 am
NiceNowIHaveAName
Feb 28 2022, 12:32 pm
NiceNowIHaveAName

Randomized Order
 
69 18048 Jan 20 2022, 11:40 pm
Prankenstein
Feb 12 2022, 9:37 am
NudeRaider

How to dynamically set upper limits to death counters per player
 
26 8289 Jan 26 2022, 11:38 pm
Brusilov
Feb 2 2022, 7:21 pm
NudeRaider

Unfreeze Computer Units
 
20 7265 Jan 29 2022, 10:55 pm
Prankenstein
Feb 1 2022, 9:37 pm
Prankenstein

Detect adjacent nodes in a network/breadth-first search
 
1 2228 Jan 29 2022, 8:41 pm
Brusilov
Jan 30 2022, 8:55 am
GGmano

Custom spells Like Gods Tower Defense
 
8 5055 Jan 20 2022, 4:42 pm
fusiongtxo0
Jan 26 2022, 4:21 pm
fusiongtxo0

Is there a way to make it so 3 players can control one unit
 
4 3321 Jan 19 2022, 10:38 pm
fusiongtxo0
Jan 20 2022, 1:39 am
lil-Inferno

Only "new" players drop at game start
 Player drop issue
4 3426 Dec 28 2021, 10:54 pm
Laganater
Dec 29 2021, 9:39 pm
Laganater

Help with understanding Command the Most/Least At
 
2 2536 Dec 20 2021, 4:15 am
Brusilov
Dec 21 2021, 12:24 am
Brusilov

Can I remove a "wait" timer using triggers?
 An important transmission isn't playing because there is an
13 5184 Dec 13 2021, 11:23 pm
FullMetalSnorlax
Dec 17 2021, 7:33 pm
GGmano

Morphing units into other units with EUDs
 
7 3825 Dec 12 2021, 12:54 am
Brusilov
Dec 14 2021, 3:54 am
Oh_Man

AI for Zealots
 I can't make a AI for Protoss
3 3386 Nov 13 2021, 6:59 pm
Hoangquan123
Nov 14 2021, 12:08 pm
DaMnUFo0

Adding game modes on Diplo map
 Diplo map
2 2419 Oct 11 2021, 2:00 am
Henderson
Oct 11 2021, 4:21 pm
Dem0n

Virus within the map generated by map unprotector?
 
0 3743 Sep 16 2021, 8:56 am
NiceNowIHaveAName
Sep 16 2021, 8:56 am
NiceNowIHaveAName

Help with an EUD map that keeps crashing most of the time
 
7 3791 Sep 14 2021, 5:52 am
NiceNowIHaveAName
Sep 16 2021, 7:39 am
NiceNowIHaveAName

Unlocking a protected map (Wraith Dodge)?
 
2 3507 Sep 12 2021, 4:35 pm
darthneo
Sep 16 2021, 4:50 am
NiceNowIHaveAName

Help with AI on UMS?
 Trying to figure out an issue with AI's attacking each other
20 8639 Aug 16 2021, 6:53 am
moletrap
Aug 22 2021, 7:14 pm
Luigi

[EE2] How to Change PColor and Unit Color
 Easy to follow pictures
0 3280 Aug 7 2021, 10:36 pm
Ultraviolet
Aug 7 2021, 10:36 pm
Ultraviolet

How do I move a location to the selected unit?
 
10 4731 Jul 28 2021, 2:38 am
Scrapper
Jul 28 2021, 8:26 pm
Scrapper

How To use EUD and Pause Game together?
 EUD Question
4 3400 Jun 9 2021, 3:46 am
kgh829
Jun 12 2021, 4:40 am
kgh829

Why AI never switch tank to siege mode in Enslavers 2b: The Resc
 
5 3709 Jun 1 2021, 6:37 am
auntyellow
Jun 2 2021, 9:30 am
GGmano

Know which unity destroyed a building
 
5 3746 May 22 2021, 6:18 pm
LightSpirit
May 23 2021, 6:53 pm
LightSpirit

Shared vision question
 
18 7700 May 9 2021, 5:39 pm
swankish
May 20 2021, 2:57 am
Ultraviolet

Pages: < 1 « 2 3 4 5 6134 >

Members in this forum: None.

[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
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