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7665 NicholasBeige Apr 22 2013, 6:06 pm Hidden 399 62 1628 1120
1087 Dungeon-Master Feb 17 2024, 12:28 am Hidden 613 63 608 287
2248 okeee Jun 15 2023, 6:36 am Hidden 261 64 278 66
7 JaFF Jul 16 2015, 5:34 pm Hidden 1548 66 2476 98
88 Demented Shaman Jul 25 2010, 1:54 am Hidden 462 67 3980 85
1277 omginbd May 5 2017, 11:01 pm Hidden 405 68 580 5
143 A_of-s_t May 8 2023, 8:47 pm Hidden 830 69 2317 282
327 Riney Jul 3 2024, 8:08 am Hidden 2633 70 5005 37
5850 Super Duper Sep 18 2012, 10:54 pm Hidden 206 71 647 4
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478 Doodan Feb 21 2025, 8:01 pm Hidden 3010 73 1304 168
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1552 Hug A Zergling Nov 6 2010, 7:23 pm Hidden 620 87 1829 0
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150 Fisty Dec 6 2011, 12:30 am Hidden 796 89 1999 124
918 NudeRaider 53 minutes ago Hidden 6457 91 8808 3231
3801 Lord Malvanis Jun 17 2011, 7:13 am Hidden 357 91 458 10
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Your request has matched 83877 entries, currently showing 30 of them.
[08:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
[2025-5-05. : 1:23 am]
NudeRaider -- http://staredit.net/381116/ it's funny, to me writing triggers was always the core of the (UMS) map making process and what actually made it fun to me. Creating terrain the least favorite part and thus I kept it pretty functional.
[2025-4-30. : 4:34 pm]
dumbducky -- Just gotta hit a few jackpots
[2025-4-29. : 6:29 pm]
Ultraviolet -- you are indeed broke
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