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[2017-4-30. : 9:26 am] NudeRaider -- you could end up with dc being bigger than X. Then just run it again.[2017-4-30. : 9:25 am] NudeRaider -- you can use a separate dc or rerandomize the first for the 2nd unit. Since X can probably vary I'd put ranges of setting the dc based on switches. i.e. if X < 2 and switch 1 is set add 1 to dc --- if X < 4 and switch 2 is set add 2 to dc --- if X < 8 and switch 3 is set add 4 to dc --- and so on[2017-4-30. : 9:24 am] Moogle -- Does anyone know where I go to edit price/build time of scarabs in scmdraft 2?[2017-4-30. : 9:16 am] NudeRaider -- LoveLessLoveLess shouted: theskinsurf I just need a set of triggers to go through and randomly select any 2 of X number of units. The whole thing depends on the randomization. is giving allowed? Use switches to initialize a dc counter, counting up. Let counter run all game, and use it's current value when you need the random number. Rerandomize the dc at your discretion. Make the dc counter reset to 0 when you hit X (you probably need a couple of triggers just for that, depending on how much X can vary and how accurate you need it). Then to randomize give dc amount of units 1by1 to Player 9. The next unit is your randomly selected one. Give P9 units back.[2017-4-30. : 9:13 am] Moogle -- mmm I been looking around for least 10 mins trying find where scarab is in scm draft 2... =[2017-4-30. : 9:10 am] NudeRaider -- theskinsurftheskinsurf shouted: i guess i could have a blind burrowed zergling under each hero? is there a better way? That's what people normally do. Dunno if there are EUD shenenigans possible.[2017-4-30. : 4:41 am] LoveLess -- theskinsurftheskinsurf shouted: loveless, how many random options? I just need a set of triggers to go through and randomly select any 2 of X number of units. The whole thing depends on the randomization.[2017-4-30. : 4:27 am] lil-Inferno -- PreachPreach shouted: Does anyone wanna play some Knights of the King Zero O: Bruh it's 12:30 AM[2017-4-30. : 4:22 am] jjf28 -- LoveLessLoveLess shouted: trying to make a proper randomization, anyone have any tips? https://pastebin.com/bEVhCKEd I have tips if you ask the next morning ![]() [2017-4-30. : 4:17 am] LoveLess -- trying to make a proper randomization, anyone have any tips? https://pastebin.com/bEVhCKEd[2017-4-30. : 4:14 am] theskinsurf -- lil-Infernolil-Inferno shouted: theskinsurf Depends on the type of map just made a forum thread[2017-4-30. : 4:13 am] lil-Inferno -- theskinsurftheskinsurf shouted: who wants to talk to me about day/night cycles? is that usually done turning self vision off and comp vision on as light sources? Depends on the type of map[2017-4-30. : 3:20 am] ForTheSwarm -- anyone know how to install the vb4 dlls on Windows 10? trying to get my modding utilities to work again =/[2017-4-30. : 3:17 am] Voyager7456 -- Mini Moose 2707Mini Moose 2707 shouted: The hardcore EUD maps set the game brightness to minimum at night, too LMAO heh, that's clever[2017-4-30. : 3:15 am] theskinsurf -- i guess i could have a blind burrowed zergling under each hero? is there a better way?[2017-4-30. : 3:14 am] Moose -- The hardcore EUD maps set the game brightness to minimum at night, too LMAO[2017-4-30. : 3:13 am] readabook -- ask the temple siege guy, I don't like the day night idea tho cause it favors maphackers[2017-4-30. : 3:13 am] theskinsurf -- who wants to talk to me about day/night cycles? is that usually done turning self vision off and comp vision on as light sources?[2017-4-30. : 1:36 am] jjf28 -- could it always be created on an even frame number and I've just been missing the 1 in 15 chance of hitting the 30 regular trigger cycles?[2017-4-30. : 1:35 am] jjf28 -- how is it possible for a Swarm to be detectable for exactly 900 frames, exactly 450 hyper-triggers, but exactly 29 regular trigger cycles...[2017-4-30. : 12:35 am] O)FaRTy1billion[MM] -- PreachPreach shouted: Where does SC 1.18 keeps its MPQ folder? I think 1.18 uses a /data/ folder or something. It doesn't appear to be mpq anymore[2017-4-30. : 12:18 am] Suicidal Insanity -- but it would make for one hell of a distracting home office environment ![]() [2017-4-29. : 11:45 pm] Suicidal Insanity -- Ok... so just saw roar... don't know what to say about that movie.... ![]() [2017-4-29. : 10:52 pm] ihjel -- PreachPreach shouted: Where does SC 1.18 keeps its MPQ folder? MPQ folder? MPQs are in the starcraft directory and/or the cd on all versions[2017-4-29. : 10:45 pm] Ashamed -- NudeRaiderNudeRaider shouted: Oh_Man Oh_Man I remember that from sc 1.16 but I can't say for sure what the cause was. I do remember that it was something silly though. A certain aspect of the map caused it. Maybe illegal map title (this one seems to ring a bell ever so slighly), missing start location, non-standard dimensions... something like that. You get the cookie! It is special characters in the map file name that seem to cause it.[2017-4-29. : 10:22 pm] NudeRaider -- Oh_ManOh_Man shouted: jjf28 wtf ??? "the scenario map file is still being distributed" Oh_ManOh_Man shouted: jjf28 when trying to play ur map by myself... I remember that from sc 1.16 but I can't say for sure what the cause was. I do remember that it was something silly though. A certain aspect of the map caused it. Maybe illegal map title (this one seems to ring a bell ever so slighly), missing start location, non-standard dimensions... something like that.[2017-4-29. : 9:20 pm] Ashamed -- I thought mby it was the map lock.. but your map is not locked. So I am not sure ><[2017-4-29. : 9:18 pm] Ashamed -- Yeah I think the other map was an old TT map.. One of his cinematics[2017-4-29. : 9:18 pm] Ashamed -- jjf28jjf28 shouted: where does new-starcraft keep its download folder? ITs in your documents folder[2017-4-29. : 9:13 pm] Ashamed -- jjf28jjf28 shouted: weird.. Yeah I ran into another map that did that... jjf28 you should figure out what is causing it[2017-4-29. : 9:04 pm] Oh_Man -- jjf28jjf28 shouted: hmm? where'd you get that message? when trying to play ur map by myself...[2017-4-29. : 9:03 pm] Broflamingo -- lil-Infernolil-Inferno shouted: w/e, no haccs on iCCup lmao Yea but its dead as fuck[2017-4-29. : 8:58 pm] Oh_Man -- jjf28jjf28 shouted: Virtual Swarm Energy proof of concept: https://puu.sh/vAbyy/2df20f1af3.scx wtf ??? "the scenario map file is still being distributed"[2017-4-29. : 7:36 pm] Broflamingo -- lil-Infernolil-Inferno shouted: Random Russians and Koreans doing more effective anti hacc like 10 years ago than multi-billion dollar Blizzard can do now lmao True[2017-4-29. : 6:47 pm] jjf28 -- Virtual Swarm Energy proof of concept: https://puu.sh/vAbyy/2df20f1af3.scx[2017-4-29. : 5:51 pm] Veta -- is the player group "Allies" including you, who you are allied to or who allied you, or mutual allies?[2017-4-29. : 5:48 pm] readabook -- hey rs, have you tried blending the terrain from great hall to keep[2017-4-29. : 5:31 pm] lil-Inferno -- Random Russians and Koreans doing more effective anti hacc like 10 years ago than multi-billion dollar Blizzard can do now lmao[2017-4-29. : 4:27 pm] readabook -- I have no idea, someone was getting BSed, next instant, BSer gets drophacked, everyone in game confirmed that guy getting BSed had a long history of hacks[2017-4-29. : 4:25 pm] Broflamingo -- readabookreadabook shouted: hacks are back boys, I saw someone get drophacked yesterdary Fuck was it oblivion? |