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C(a)HeK, MasterJohnny, Oh_Man, (U)Bolt_Head, jjf28

Account Information
Joined: Aug 28 2007, 8:24 am
Last Active: Jan 27 2022, 10:30 pm
Status: Offline
Display Name: Moogle

Predator of Bed Chambers
Statistics
Activity: 411
Posts: 294
Posts Per Day: 0.05
Topics: 21
Minerals: 24

Contact Information
E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Moogle (US-East)
Starcraft II: Moogle#1402


Signature
If all else fails, crowbar the fucker
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
[2025-5-05. : 1:23 am]
NudeRaider -- http://staredit.net/381116/ it's funny, to me writing triggers was always the core of the (UMS) map making process and what actually made it fun to me. Creating terrain the least favorite part and thus I kept it pretty functional.
[2025-4-30. : 4:34 pm]
dumbducky -- Just gotta hit a few jackpots
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