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[2016-8-10. : 5:40 am] NudeRaider -- Sie_SayokaSie_Sayoka shouted: just make sure the waits/transmissions within that trigger cycle completely before adding victory :x please don't. If you need to delay triggers use dcs[2016-8-10. : 5:39 am] Sie_Sayoka -- just make sure the waits/transmissions within that trigger cycle completely before adding victory[2016-8-10. : 5:34 am] JCarrill0 -- NudeRaiderNudeRaider shouted: Mini Moose 2707 will do, thanks again guys! I emphasized that so he doesn't use dcs instead of switches because then he might fall victim to the same trigger order problem. Dem0n You know Dem0n, when things are not working it helps to dumnb things down. You can still implement the elegant solution later. JCarrill0 Haven't checked the 5 shoutbox pages if your problem got solved, but if not make a topic. We can certainly fix it once you line out the triggers you're using.[2016-8-10. : 5:33 am] NudeRaider -- Mini Moose 2707Mini Moose 2707 shouted: NudeRaider Be careful for those non-global switches, though. You don't want to get tricked. C|X^D I emphasized that so he doesn't use dcs instead of switches because then he might fall victim to the same trigger order problem. Dem0nDem0n shouted: is it 2001? LMAO You know Dem0n, when things are not working it helps to dumnb things down. You can still implement the elegant solution later. JCarrill0JCarrill0 shouted: [[NudeRaider]], Thanks for your help, still having issues however. I just don't get how something so simple can elude me! Haven't checked the 5 shoutbox pages if your problem got solved, but if not make a topic. We can certainly fix it once you line out the triggers you're using.[2016-8-10. : 5:32 am] JCarrill0 -- DarkenedFantasiesDarkenedFantasies shouted: personally i can't remember having those kind of issues with victory & defeat... so i'm guessing it's just the way it's triggered Oh I see now....One sec...[2016-8-10. : 5:30 am] JCarrill0 -- DarkenedFantasiesDarkenedFantasies shouted: personally i can't remember having those kind of issues with victory & defeat... so i'm guessing it's just the way it's triggered PM sent[2016-8-10. : 5:28 am] Swampfox -- you saw what i said about the secondary condition on the final victory condition, and we both got victory once i moved my rine onto the location?[2016-8-10. : 5:28 am] DarkenedFantasies -- personally i can't remember having those kind of issues with victory & defeat... so i'm guessing it's just the way it's triggered[2016-8-10. : 5:27 am] JCarrill0 -- Sie_SayokaSie_Sayoka shouted: im just going to gut these triggers Ok[2016-8-10. : 5:27 am] JCarrill0 -- SwampfoxSwampfox shouted: yea me n sie are consistently having p1 defeat with all of our solutions now you knwo why i been racking my brain... all day[2016-8-10. : 5:27 am] Swampfox -- yea me n sie are consistently having p1 defeat with all of our solutions[2016-8-10. : 5:26 am] JCarrill0 -- DarkenedFantasiesDarkenedFantasies shouted: ah. but you get a victory when playing as P2 as well, right? random dude on bnet, try it[2016-8-10. : 5:26 am] JCarrill0 -- Sie_SayokaSie_Sayoka shouted: especially since u cant pause in multiplayer so theres no point in using them poause, and mute wont apply. thsoe will be removed[2016-8-10. : 5:26 am] DarkenedFantasies -- ah. but you get a victory when playing as P2 as well, right?[2016-8-10. : 5:26 am] JCarrill0 -- Sie_SayokaSie_Sayoka shouted: tbh you should just use dc true, as as an unfinished map I still got much to removed for a fully ready COOP, so its WIP thus why I am comming for help before its relased ![]() [2016-8-10. : 5:25 am] JCarrill0 -- DarkenedFantasiesDarkenedFantasies shouted: yes, andi get victory... I havent edited the map you sent me, I got a victory while the opposing player got defeat.[2016-8-10. : 5:25 am] Sie_Sayoka -- especially since u cant pause in multiplayer so theres no point in using them[2016-8-10. : 5:24 am] JCarrill0 -- Dark solved mission 5 simply be removing the wait trigger, yet yours had a 3rd trigger, just like this one... but .. still gets auto defeat[2016-8-10. : 5:24 am] JCarrill0 -- Sie_SayokaSie_Sayoka shouted: so you will need to play with the waits more I was thinking wait trigegrs were causing the issue[2016-8-10. : 5:24 am] JCarrill0 -- DarkenedFantasiesDarkenedFantasies shouted: why are you getting a defeat when i'm not? lol maybe, have you tried both players?[2016-8-10. : 5:23 am] JCarrill0 -- Sie_SayokaSie_Sayoka shouted: pretty sure u just need to let the transmissions finish before you set victory tripple victory though...[2016-8-10. : 5:23 am] Sie_Sayoka -- pretty sure u just need to let the transmissions finish before you set victory[2016-8-10. : 5:23 am] JCarrill0 -- DarkenedFantasiesDarkenedFantasies shouted: JC, have you tested my fix? yes, with trigger 99 yes? Defeat[2016-8-10. : 5:23 am] JCarrill0 -- SwampfoxSwampfox shouted: we had another test SwampfoxSwampfox shouted: where we let the transmission play welcome to my world ![]() [2016-8-10. : 5:23 am] Swampfox -- but had an extra condition, to bring a unit to a location, on the last victory trigger[2016-8-10. : 5:22 am] JCarrill0 -- SwampfoxSwampfox shouted: wtf my EXACT THOUGHTS ALL DAMN DAY ROFL[2016-8-10. : 5:22 am] JCarrill0 -- SwampfoxSwampfox shouted: remove the computer player from force 1 See I was still getting the issue today when I was on Battle.net with another random player.[2016-8-10. : 5:21 am] JCarrill0 -- SwampfoxSwampfox shouted: but the problem is in the trigger with the waits and the transmissions yep ealier I narrowed it down to it being dialog transmissions. JCarrill0JCarrill0 shouted: Plus this allows BOTH players to see the dialogue now during the ending victory scenes. & JCarrill0JCarrill0 shouted: DarkenedFantasies I started to notice that in my newer COOP maps I been developing. SO i been going back and updating since BOTH need to see the hardmode triggers, and the dialogues. [2016-8-10. : 5:18 am] Swampfox -- i think darkenedfantasies was onto something with the computer player triggering it early or something[2016-8-10. : 5:17 am] Swampfox -- but the problem is in the trigger with the waits and the transmissions[2016-8-10. : 5:17 am] JCarrill0 -- Sie_SayokaSie_Sayoka shouted: for example start out with something u know will always work then start adding shit until it breaks Yep, did that. |