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[2016-8-10. : 8:39 pm] ejac1337 -- I'm amazed whenever I pop in, I only see the same 20 or so faces. Pretty committed.[2016-8-10. : 7:47 pm] Moose -- NudeRaiderNudeRaider shouted: JCarrill0 don't worry, trigger order can be a confusing topic, and it's one of the most common causes in maps By each player in order of ascending player number, top to bottom, there, confusion resolved.[2016-8-10. : 2:45 pm] JCarrill0 -- NudeRaiderNudeRaider shouted: JCarrill0 don't worry, trigger order can be a confusing topic, and it's one of the most common causes in maps well thanks[2016-8-10. : 11:51 am] NudeRaider -- JCarrill0JCarrill0 shouted: NudeRaider I guess, I'm still a rookie don't worry, trigger order can be a confusing topic, and it's one of the most common causes in maps![]() [2016-8-10. : 8:12 am] O)FaRTy1billion[MM] -- The only things that it has ever detected were SC mods, for some reason[2016-8-10. : 8:10 am] O)FaRTy1billion[MM] -- Dem0nDem0n shouted: who still has anti-virus ROFL It's the Windows one that it installed so that it would stop complaining that I didn't have it[2016-8-10. : 6:30 am] JCarrill0 -- either way no one gets defeat till all players are ready. its like a race, and while one was getting the win and the other wasnt, from now on both players must indicate they are ready to get victory, one those are both set, Boom victory. I can even set my dialogues without worring about wait triggers[2016-8-10. : 6:27 am] JCarrill0 -- NudeRaiderNudeRaider shouted: what did I say? Trigger order I guess, I'm still a rookie ![]() ![]() [2016-8-10. : 5:47 am] Swampfox -- haha nice dark. that does make a lot of sense once you think about it[2016-8-10. : 5:45 am] JCarrill0 -- SwampfoxSwampfox shouted: what was it I didn't fully understand it, but I eventually got it to work: DarkenedFantasiesDarkenedFantasies shouted: but try this: Copy "Victory Switch" trigger and give one copy to both human players. Give P8's copy a different switch (i.e. Switch 99). In "Victory (kinda)" trigger, add Switch 99 is cleared to the conditions (to have both switches checked), and move that trigger to be the last one in order. Cya around guys, and seriously thank you all for helping![2016-8-10. : 5:44 am] JCarrill0 -- NudeRaiderNudeRaider shouted: Sie_Sayoka :x please don't. If you need to delay triggers use dcs Thanks again sorry for the shout spam, I will use a post if I need fourther help[2016-8-10. : 5:40 am] NudeRaider -- Sie_SayokaSie_Sayoka shouted: just make sure the waits/transmissions within that trigger cycle completely before adding victory :x please don't. If you need to delay triggers use dcs[2016-8-10. : 5:39 am] Sie_Sayoka -- just make sure the waits/transmissions within that trigger cycle completely before adding victory[2016-8-10. : 5:34 am] JCarrill0 -- NudeRaiderNudeRaider shouted: Mini Moose 2707 will do, thanks again guys! I emphasized that so he doesn't use dcs instead of switches because then he might fall victim to the same trigger order problem. Dem0n You know Dem0n, when things are not working it helps to dumnb things down. You can still implement the elegant solution later. JCarrill0 Haven't checked the 5 shoutbox pages if your problem got solved, but if not make a topic. We can certainly fix it once you line out the triggers you're using.[2016-8-10. : 5:33 am] NudeRaider -- Mini Moose 2707Mini Moose 2707 shouted: NudeRaider Be careful for those non-global switches, though. You don't want to get tricked. C|X^D I emphasized that so he doesn't use dcs instead of switches because then he might fall victim to the same trigger order problem. Dem0nDem0n shouted: is it 2001? LMAO You know Dem0n, when things are not working it helps to dumnb things down. You can still implement the elegant solution later. JCarrill0JCarrill0 shouted: [[NudeRaider]], Thanks for your help, still having issues however. I just don't get how something so simple can elude me! Haven't checked the 5 shoutbox pages if your problem got solved, but if not make a topic. We can certainly fix it once you line out the triggers you're using.[2016-8-10. : 5:32 am] JCarrill0 -- DarkenedFantasiesDarkenedFantasies shouted: personally i can't remember having those kind of issues with victory & defeat... so i'm guessing it's just the way it's triggered Oh I see now....One sec...[2016-8-10. : 5:30 am] JCarrill0 -- DarkenedFantasiesDarkenedFantasies shouted: personally i can't remember having those kind of issues with victory & defeat... so i'm guessing it's just the way it's triggered PM sent[2016-8-10. : 5:28 am] Swampfox -- you saw what i said about the secondary condition on the final victory condition, and we both got victory once i moved my rine onto the location?[2016-8-10. : 5:28 am] DarkenedFantasies -- personally i can't remember having those kind of issues with victory & defeat... so i'm guessing it's just the way it's triggered[2016-8-10. : 5:27 am] JCarrill0 -- Sie_SayokaSie_Sayoka shouted: im just going to gut these triggers Ok[2016-8-10. : 5:27 am] JCarrill0 -- SwampfoxSwampfox shouted: yea me n sie are consistently having p1 defeat with all of our solutions now you knwo why i been racking my brain... all day[2016-8-10. : 5:27 am] Swampfox -- yea me n sie are consistently having p1 defeat with all of our solutions[2016-8-10. : 5:26 am] JCarrill0 -- DarkenedFantasiesDarkenedFantasies shouted: ah. but you get a victory when playing as P2 as well, right? random dude on bnet, try it[2016-8-10. : 5:26 am] JCarrill0 -- Sie_SayokaSie_Sayoka shouted: especially since u cant pause in multiplayer so theres no point in using them poause, and mute wont apply. thsoe will be removed[2016-8-10. : 5:26 am] DarkenedFantasies -- ah. but you get a victory when playing as P2 as well, right?[2016-8-10. : 5:26 am] JCarrill0 -- Sie_SayokaSie_Sayoka shouted: tbh you should just use dc true, as as an unfinished map I still got much to removed for a fully ready COOP, so its WIP thus why I am comming for help before its relased ![]() [2016-8-10. : 5:25 am] JCarrill0 -- DarkenedFantasiesDarkenedFantasies shouted: yes, andi get victory... I havent edited the map you sent me, I got a victory while the opposing player got defeat.[2016-8-10. : 5:25 am] Sie_Sayoka -- especially since u cant pause in multiplayer so theres no point in using them |
DarkenedFantasies