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[2016-8-14. : 8:27 pm] Moose -- Would we even want to use PHP/MySQL? (which can be MariaDB at this point LMAO)[2016-8-14. : 8:26 pm] Roy -- Someone could just start an open-source codebase to replace the current one. I'd even make a migration script to switch to it.[2016-8-14. : 8:25 pm] Moose -- To be honest, family, could run an unmanaged VPS and build everything from source at this point.[2016-8-14. : 8:23 pm] Moose -- Honestly, I'd work on setting up a git server and a whole bunch of fancy shit, but I need DevliN to work with me.[2016-8-14. : 8:18 pm] Roy -- I'd be fine with you having access to the FTP server to fix bugs, jjf, for what it's worth.[2016-8-14. : 7:28 pm] DarkenedFantasies -- i just hope my campaign isn't too difficult in general, i don't know how much work will be needed to make an easier version of it :0[2016-8-14. : 7:17 pm] jjf28 -- I know that feeling (~70hr work weeks w/ the studying/take-home stuff time)[2016-8-14. : 7:15 pm] DarkenedFantasies -- I've been wanting to upload my campaign here, but I've had other things on my hands and haven't completely finished it yet or thoroughly tested a few of the missions ![]() [2016-8-14. : 7:11 pm] jjf28 -- i think for some nuke spots the ghosts are behind small starting ai camps[2016-8-14. : 7:06 pm] DarkenedFantasies -- but i don't think broodling is necessary to deal with nuking ghosts. i've never seen an AI nuke ghost with any form of escort[2016-8-14. : 7:04 pm] DarkenedFantasies -- well it doesn't really matter if insane AI loses things since they don't actually need resources to build things ![]() [2016-8-14. : 7:02 pm] jjf28 -- prolly impossible... can you get quick queens and broodling the nuke ghosts?[2016-8-14. : 7:02 pm] Pr0nogo -- just giving the AI a bunch of advantages and saying 'haha now you can't win' is the dumbest thing[2016-8-14. : 7:01 pm] Dem0n -- DarkenedFantasiesDarkenedFantasies shouted: I might try, but Insane AI is very predictable with its attack pattern it's impossible[2016-8-14. : 6:58 pm] DarkenedFantasies -- I might try, but Insane AI is very predictable with its attack pattern[2016-8-14. : 6:52 pm] DarkenedFantasies -- i played that mission with JCarrill0 a while back, I didn't have difficulty with it. :c[2016-8-14. : 6:37 pm] jjf28 -- there's a co-op campaign sitting around here somewhere, might be able to find it in showcase or dldb[2016-8-14. : 6:35 pm] jjf28 -- try to do the co-op campaign survive for 30 mins on two computers w/ input director, it's hard xD[2016-8-14. : 6:33 pm] * DarkenedFantasies sits*[2016-8-14. : 6:19 pm] Pr0nogo -- DarkenedFantasiesDarkenedFantasies shouted: Personally, I hope someone would make a very difficult campaign. hang tight for a bit[2016-8-14. : 6:17 pm] Dem0n -- ExcaliburExcalibur shouted: Dem0n talkin' shit like he know waddup. smh. fite me[2016-8-14. : 6:17 pm] DarkenedFantasies -- Personally, I hope someone would make a very difficult campaign.[2016-8-14. : 6:13 pm] Pr0nogo -- I would hooope most people can beat the bw campaign easily, otherwise I'm gonna have to decrease the difficulty of my shit quite a bit[2016-8-14. : 6:06 pm] jjf28 -- ExcaliburExcalibur shouted: Dem0n talkin' shit like he know waddup. smh. I'm with Dem0n on this one ![]() ![]() [2016-8-14. : 5:33 pm] DarkenedFantasies -- The campaign is very easy, especially if you know what to do. D:[2016-8-14. : 4:53 pm] jjf28 -- personally I prefer muta bombing the reavers, hydras for chons, otherwise it takes ages to build up guards/devs[2016-8-14. : 4:50 pm] jjf28 -- it sucks fighting through reavers on the ground but it's totally doable[2016-8-14. : 4:46 pm] Moose -- jjf28jjf28 shouted: well yea, I can win every campaign in multiple ways nowadays even BW Zerg 10? O_O![]() |