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Pages: < 1 « 1504 1505 1506 1507 15083572 >

[2016-8-10. : 8:39 pm]
ejac1337 -- I'm amazed whenever I pop in, I only see the same 20 or so faces. Pretty committed.
[2016-8-10. : 8:29 pm]
Moose -- Corbo
Corbo shouted: fuck you all and your stupid boxes
mad AF
[2016-8-10. : 8:27 pm]
Corbo -- fuck you all and your stupid boxes
[2016-8-10. : 8:27 pm]
Swampfox -- im just a terrible source of information, dont listen to me
[2016-8-10. : 8:19 pm]
Swampfox -- woop "every other frame of animation"
[2016-8-10. : 7:47 pm]
Moose -- NudeRaider
NudeRaider shouted: JCarrill0 don't worry, trigger order can be a confusing topic, and it's one of the most common causes in maps
By each player in order of ascending player number, top to bottom, there, confusion resolved.
[2016-8-10. : 6:57 pm]
lil-Inferno -- xd
[2016-8-10. : 6:57 pm]
Dem0n -- xd
[2016-8-10. : 6:42 pm]
noobscrub -- xd
[2016-8-10. : 3:23 pm]
Dem0n -- huh
[2016-8-10. : 3:10 pm]
lil-Inferno -- 2016 in 2016 smh
[2016-8-10. : 2:45 pm]
JCarrill0 -- NudeRaider
NudeRaider shouted: JCarrill0 don't worry, trigger order can be a confusing topic, and it's one of the most common causes in maps
:lol: well thanks
[2016-8-10. : 1:55 pm]
Corbo -- Nab
[2016-8-10. : 11:52 am]
NudeRaider -- *of bugs
[2016-8-10. : 11:51 am]
NudeRaider -- JCarrill0
JCarrill0 shouted: NudeRaider I guess, I'm still a rookie :P
don't worry, trigger order can be a confusing topic, and it's one of the most common causes in maps
[2016-8-10. : 8:12 am]
O)FaRTy1billion[MM] -- The only things that it has ever detected were SC mods, for some reason
[2016-8-10. : 8:10 am]
O)FaRTy1billion[MM] -- Dem0n
Dem0n shouted: who still has anti-virus ROFL
It's the Windows one that it installed so that it would stop complaining that I didn't have it
[2016-8-10. : 8:06 am]
O)FaRTy1billion[MM] -- :wob:
[2016-8-10. : 6:31 am]
Swampfox -- yea thats darks fix
[2016-8-10. : 6:30 am]
JCarrill0 -- either way no one gets defeat till all players are ready. its like a race, and while one was getting the win and the other wasnt, from now on both players must indicate they are ready to get victory, one those are both set, Boom victory. I can even set my dialogues without worring about wait triggers
[2016-8-10. : 6:29 am]
Swampfox -- before the other player cycles from the top again and runs it
[2016-8-10. : 6:29 am]
Swampfox -- either way, one of players is gonna run it first
[2016-8-10. : 6:29 am]
Swampfox -- or the other way around
[2016-8-10. : 6:29 am]
Swampfox -- while p8s is below
[2016-8-10. : 6:29 am]
Swampfox -- "victory switch" trigger is above "victory (kinda)"
[2016-8-10. : 6:28 am]
Swampfox -- its because p2s "
[2016-8-10. : 6:28 am]
Swampfox -- i think
[2016-8-10. : 6:27 am]
JCarrill0 -- NudeRaider
NudeRaider shouted: what did I say? Trigger order :P
I guess, I'm still a rookie :P
[2016-8-10. : 6:20 am]
Swampfox -- probably was entirely trigger order youre right
[2016-8-10. : 6:20 am]
Swampfox -- well wait
[2016-8-10. : 6:19 am]
Swampfox -- it was more than trigger order
[2016-8-10. : 6:11 am]
NudeRaider -- what did I say? Trigger order :P
[2016-8-10. : 5:57 am]
DarkenedFantasies -- oh, glad you got that working after all ^^
[2016-8-10. : 5:47 am]
Swampfox -- haha nice dark. that does make a lot of sense once you think about it
[2016-8-10. : 5:45 am]
JCarrill0 -- Swampfox
Swampfox shouted: what was it
I didn't fully understand it, but I eventually got it to work: DarkenedFantasies
DarkenedFantasies shouted: but try this: Copy "Victory Switch" trigger and give one copy to both human players. Give P8's copy a different switch (i.e. Switch 99). In "Victory (kinda)" trigger, add Switch 99 is cleared to the conditions (to have both switches checked), and move that trigger to be the last one in order.
Cya around guys, and seriously thank you all for helping!
[2016-8-10. : 5:44 am]
JCarrill0 -- NudeRaider
NudeRaider shouted: Sie_Sayoka :x please don't. If you need to delay triggers use dcs
Thanks again sorry for the shout spam, I will use a post if I need fourther help
[2016-8-10. : 5:44 am]
Swampfox -- what was it
[2016-8-10. : 5:43 am]
JCarrill0 -- it was so simple!
[2016-8-10. : 5:43 am]
JCarrill0 -- DarkenedFantasies Fixed it,
[2016-8-10. : 5:41 am]
Swampfox -- something about the transmissions
[2016-8-10. : 5:40 am]
Sie_Sayoka -- not my map
[2016-8-10. : 5:40 am]
Swampfox -- and you still end in defeat
[2016-8-10. : 5:40 am]
Swampfox -- they do nothing
[2016-8-10. : 5:40 am]
Swampfox -- i just removed the waits
[2016-8-10. : 5:40 am]
NudeRaider -- Sie_Sayoka
Sie_Sayoka shouted: just make sure the waits/transmissions within that trigger cycle completely before adding victory
:x please don't. If you need to delay triggers use dcs
[2016-8-10. : 5:39 am]
Sie_Sayoka -- it should work if you do it
[2016-8-10. : 5:39 am]
Sie_Sayoka -- just make sure the waits/transmissions within that trigger cycle completely before adding victory
[2016-8-10. : 5:34 am]
JCarrill0 -- NudeRaider
NudeRaider shouted: Mini Moose 2707 :lol: I emphasized that so he doesn't use dcs instead of switches because then he might fall victim to the same trigger order problem. Dem0n You know Dem0n, when things are not working it helps to dumnb things down. You can still implement the elegant solution later. JCarrill0 Haven't checked the 5 shoutbox pages if your problem got solved, but if not make a topic. We can certainly fix it once you line out the triggers you're using.
will do, thanks again guys!
[2016-8-10. : 5:34 am]
Swampfox -- I think youd be surprised nuderaider
[2016-8-10. : 5:33 am]
NudeRaider -- Mini Moose 2707
Mini Moose 2707 shouted: NudeRaider Be careful for those non-global switches, though. You don't want to get tricked. C|X^D
:lol: I emphasized that so he doesn't use dcs instead of switches because then he might fall victim to the same trigger order problem. Dem0n
Dem0n shouted: is it 2001? LMAO
You know Dem0n, when things are not working it helps to dumnb things down. You can still implement the elegant solution later. JCarrill0
JCarrill0 shouted: [[NudeRaider]], Thanks for your help, still having issues however. I just don't get how something so simple can elude me!
Haven't checked the 5 shoutbox pages if your problem got solved, but if not make a topic. We can certainly fix it once you line out the triggers you're using.
[2016-8-10. : 5:33 am]
DarkenedFantasies -- i thought one was the other
[2016-8-10. : 5:32 am]
JCarrill0 -- DarkenedFantasies
DarkenedFantasies shouted: personally i can't remember having those kind of issues with victory & defeat... so i'm guessing it's just the way it's triggered
Oh I see now....One sec...
[2016-8-10. : 5:32 am]
DarkenedFantasies -- nvm
[2016-8-10. : 5:32 am]
DarkenedFantasies -- move "Victory Switch" to be beneath "Victory"
[2016-8-10. : 5:30 am]
JCarrill0 -- DarkenedFantasies
DarkenedFantasies shouted: personally i can't remember having those kind of issues with victory & defeat... so i'm guessing it's just the way it's triggered
PM sent
[2016-8-10. : 5:28 am]
Swampfox -- you saw what i said about the secondary condition on the final victory condition, and we both got victory once i moved my rine onto the location?
[2016-8-10. : 5:28 am]
DarkenedFantasies -- personally i can't remember having those kind of issues with victory & defeat... so i'm guessing it's just the way it's triggered
[2016-8-10. : 5:27 am]
JCarrill0 -- Sie_Sayoka
Sie_Sayoka shouted: im just going to gut these triggers
Ok
[2016-8-10. : 5:27 am]
JCarrill0 -- Swampfox
Swampfox shouted: yea me n sie are consistently having p1 defeat with all of our solutions
now you knwo why i been racking my brain... all day
[2016-8-10. : 5:27 am]
Sie_Sayoka -- im just going to gut these triggers
[2016-8-10. : 5:27 am]
JCarrill0 -- I will take a bit more looking at it... one sec,
[2016-8-10. : 5:27 am]
Swampfox -- yea me n sie are consistently having p1 defeat with all of our solutions
[2016-8-10. : 5:27 am]
JCarrill0 -- somone gets defeat :(
[2016-8-10. : 5:26 am]
JCarrill0 -- DarkenedFantasies
DarkenedFantasies shouted: ah. but you get a victory when playing as P2 as well, right?
random dude on bnet, try it
[2016-8-10. : 5:26 am]
JCarrill0 -- Sie_Sayoka
Sie_Sayoka shouted: especially since u cant pause in multiplayer so theres no point in using them
poause, and mute wont apply. thsoe will be removed
[2016-8-10. : 5:26 am]
DarkenedFantasies -- ah. but you get a victory when playing as P2 as well, right?
[2016-8-10. : 5:26 am]
JCarrill0 -- Sie_Sayoka
Sie_Sayoka shouted: tbh you should just use dc
true, as as an unfinished map I still got much to removed for a fully ready COOP, so its WIP thus why I am comming for help before its relased :)
[2016-8-10. : 5:25 am]
JCarrill0 -- DarkenedFantasies
DarkenedFantasies shouted: yes, andi get victory...
I havent edited the map you sent me, I got a victory while the opposing player got defeat.
[2016-8-10. : 5:25 am]
Sie_Sayoka -- especially since u cant pause in multiplayer so theres no point in using them
[2016-8-10. : 5:25 am]
Sie_Sayoka -- tbh you should just use dc

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