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[2016-8-15. : 5:18 pm]
CecilSunkure -- OOP or not i cry for the dead
[2016-8-15. : 4:41 pm]
Vrael -- oh boo hoo cecil just because they used OOP in SC2 doesn't mean you have to call it dead from the start
[2016-8-15. : 4:32 pm]
CecilSunkure -- When it came out it was already dead. It just took a while for us to realize it was a corpse
[2016-8-15. : 4:30 pm]
CecilSunkure -- SC2 is long dead
[2016-8-15. : 4:29 pm]
Dem0n -- ..that is what they're doing, right?
[2016-8-15. : 4:29 pm]
Dem0n -- I feel like differentiating unit stats between single player and multiplayer is just pure laziness
[2016-8-15. : 4:24 pm]
Pr0nogo -- yeah, but blizzard ran sc2 esports into the ground with their balance changes pre-hots, so anything to try to revitalise it is always going to be too little too late
[2016-8-15. : 2:30 pm]
jjf28 -- haven't we been feeling that way for the past 3 years about everything blizzard's done? xD
[2016-8-15. : 1:16 pm]
Oh_Man -- yeah, but i feel like it's too little too late
[2016-8-15. : 12:09 pm]
Praetor -- it's like a whole new expansion's worth of changes for mp
[2016-8-15. : 12:09 pm]
Praetor -- have u guys seen this
[2016-8-15. : 11:28 am]
Neiv -- There's actually an official tool to mod the sounds. It was called "Starcraft sound utility" or something
[2016-8-15. : 11:09 am]
Moose -- "Learn how to replace game sounds with any sound you want" I might buy it just to see how they did that, considering it was written in 1999.
[2016-8-15. : 7:09 am]
DarkenedFantasies -- "strategy guide". How to beat the editor, eh?
[2016-8-15. : 4:31 am]
O)FaRTy1billion[MM] -- Dem0n
Dem0n shouted: You may want to check this out.
lol they made a guide for that shit?
[2016-8-15. : 1:53 am]
Vrael -- CecilSunkure
CecilSunkure shouted: OOP SEN
I have just been TRIGGERED
[2016-8-15. : 1:25 am]
CecilSunkure -- OOP SEN
[2016-8-15. : 1:01 am]
jjf28 -- :wob:
[2016-8-15. : 12:47 am]
O)FaRTy1billion[MM] -- :wob:
[2016-8-14. : 11:19 pm]
Moose -- Oh yeah, I stopped working on Mineral Clicker.scx ROFL
[2016-8-14. : 11:19 pm]
jjf28 -- Mineral Clicker imo
[2016-8-14. : 11:18 pm]
lil-Inferno -- The rich get richer.
[2016-8-14. : 11:18 pm]
lil-Inferno -- Mines 8 minerals a day C|X^ D
[2016-8-14. : 11:18 pm]
lil-Inferno -- SCV item tbh.
[2016-8-14. : 11:15 pm]
Moose -- TBH, let's give SEN an object oriented recode to rustle Cecil's jimmies
[2016-8-14. : 11:11 pm]
CecilSunkure -- Put in minerals to play.
[2016-8-14. : 11:11 pm]
CecilSunkure -- Like pacman and snake. Multiplayer
[2016-8-14. : 11:10 pm]
CecilSunkure -- :awesome:
[2016-8-14. : 11:10 pm]
CecilSunkure -- IMO we let users inject javascript so we can code games and stick them into SEN
[2016-8-14. : 10:14 pm]
Moose -- If rap was a game I'd be MVP, the most valuable poet on the m-i-c.
[2016-8-14. : 9:36 pm]
noobscrub -- xd
[2016-8-14. : 9:25 pm]
jjf28 -- just wait till the DNS expires and snipe it :ex:
[2016-8-14. : 9:23 pm]
Moose -- TBH, boutta bop DevliN already and take over
[2016-8-14. : 9:22 pm]
jjf28 -- Sie_Sayoka
Sie_Sayoka shouted: is sen upgrading now
naw we're just gassing for now, we need a lead developer + devlin & devourer for that
[2016-8-14. : 9:19 pm]
Moose -- There, put in my two cents.
[2016-8-14. : 9:18 pm]
Sie_Sayoka -- is sen upgrading now
[2016-8-14. : 9:16 pm]
trgk -- Closed to non-developers, although I accidently found it
[2016-8-14. : 9:15 pm]
lil-Inferno -- dev server could all be local tbh
[2016-8-14. : 9:14 pm]
trgk -- I went to SEN dev server before v6 started
[2016-8-14. : 9:14 pm]
jjf28 -- https://aws.amazon.com/free/
[2016-8-14. : 9:14 pm]
jjf28 -- can start a new free dev server each year on AWS :)
[2016-8-14. : 9:13 pm]
trgk -- SEN needs a mobile skin, too
[2016-8-14. : 9:11 pm]
lil-Inferno -- I'd make a shoutbox mobile app if that was a thing.
[2016-8-14. : 9:11 pm]
lil-Inferno -- SEN API tbh.
[2016-8-14. : 9:10 pm]
trgk -- There is :)
[2016-8-14. : 9:09 pm]
Moose -- Yes, a development server is certainly on my wishlist.
[2016-8-14. : 9:09 pm]
Moose -- Oh, we've burned it down often and fixed it. Sometimes you guys see it, sometimes you don't.
[2016-8-14. : 9:08 pm]
lil-Inferno -- Add a staging server lmao
[2016-8-14. : 9:07 pm]
lil-Inferno -- "greater time commitment for less results" stannis.jpg
[2016-8-14. : 9:07 pm]
jjf28 -- mm, testing on production is nasty, props to our former devs for not burning SEN down years ago <3
[2016-8-14. : 9:04 pm]
Dem0n -- SUnit
[2016-8-14. : 9:04 pm]
lil-Inferno -- Should be able to test shit without affecting production smh
[2016-8-14. : 8:53 pm]
Moose -- Need to unit test SEN O_O
[2016-8-14. : 8:52 pm]
jjf28 -- if we do ever remake the site we should consider separating SEN into clear modules, I think it's a bit silly that we're updating every part of the site at once and debugging everything at once
[2016-8-14. : 8:51 pm]
Moose -- I mean, go for it, I'd be more alarmed if you were able to run Java here.
[2016-8-14. : 8:47 pm]
*jjf28 looks up historical java security flaws :kame:*
[2016-8-14. : 8:46 pm]
Moose -- TBH, though, the version of Java is embarassing. But that can be upgraded.
[2016-8-14. : 8:45 pm]
Moose -- It has Java on it right now. C#, I'm not sure how much would need to be done to get that working.
[2016-8-14. : 8:44 pm]
Moose -- https://en.wikipedia.org/wiki/Capability_Maturity_Model#Levels SEN definitely level 1
[2016-8-14. : 8:44 pm]
jjf28 -- Can SENs server support C#/MVC or Java/J2EE? We could get super fancy :P
[2016-8-14. : 8:42 pm]
Moose -- TBH, what about a v6.1? O_O
[2016-8-14. : 8:32 pm]
Moose -- It's great that we had v5 and v6, but they were mainly one-man shows
[2016-8-14. : 8:32 pm]
Moose -- But yeah, honestly, things like no issue tracker, over-reliance on few coders, etc., holds back what the site could be.
[2016-8-14. : 8:31 pm]
lil-Inferno -- How to make user exist in Postgres LMAO
[2016-8-14. : 8:31 pm]
Roy -- My code artisan side would want to do Node with Postgres (or maybe Redis), with bootstrap and maybe Angular.
[2016-8-14. : 8:30 pm]
Moose -- Write SEN in D
[2016-8-14. : 8:30 pm]
lil-Inferno -- Tbh fam, Ruby on Rails, MongoDB, and Node.js.
[2016-8-14. : 8:29 pm]
Roy -- I'd want to ditch PHP, but ultimately it depends on what language(s) the main contributors would be familiar/comfortable with.

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