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Pages: < 1 « 1109 1110 1111 1112 1113 … 3578 >

[2017-1-08. : 4:40 pm]
TF- -- maybe for for that kind of map in general
[2017-1-08. : 4:40 pm]
Pr0nogo -- i would have liked to add more shit for the zerg, but i'm not sure what i would have added specifically
[2017-1-08. : 4:40 pm]
Pr0nogo -- haha what, for forest moon? it's meant to be pretty low-key on its mod component, the bouncing attack for Drakkar and the fact that HTs have an ok-damage auto attack is enough imo since it was meant to be map 1 in a campaign and I had no idea what I was gonna add in for the future maps
[2017-1-08. : 4:39 pm]
TF- -- rather than just shit for you to spam as drakkar
[2017-1-08. : 4:39 pm]
TF- -- maybe a few rare new abilities on the zerg would be cool, like ultralisk roar that was in the sc beta
[2017-1-08. : 4:38 pm]
TF- -- my first thought was actually to tell you to add random abilities everywhere but i stopped myself when i realised that was probably not the point
[2017-1-08. : 4:36 pm]
Pr0nogo -- TF-
TF- shouted: i think i wanted to keep all the other abilities unmodified, which is outright utopian
yeah basically impossible TF-
TF- shouted: i edited those impressions a little btw
thanks for letting me know
[2017-1-08. : 4:30 pm]
TF- -- i edited those impressions a little btw
[2017-1-08. : 4:30 pm]
TF- -- i think i wanted to keep all the other abilities unmodified, which is outright utopian
[2017-1-08. : 4:30 pm]
Pr0nogo -- TF-
TF- shouted: Dem0n like 7 years ago I spent a week or something trying to add Snipe to sc1 ghosts and it never worked
you have to cannibalize yamato gun and change its behaviors in weapons.dat but works fine
[2017-1-08. : 4:29 pm]
TF- -- Dem0n
Dem0n shouted: But it was gonna have spooky ghosts that did shit and the player would be like O___O
like 7 years ago I spent a week or something trying to add Snipe to sc1 ghosts and it never worked
[2017-1-08. : 4:26 pm]
jjf28 -- lil-Inferno
lil-Inferno shouted: fite me in a rap battle O______________^___________O
Dem0n
Dem0n shouted: TF- I was gonna do something like for BW :O
you've got something on your nose
[2017-1-08. : 4:18 pm]
Dem0n -- Same effect tbh
[2017-1-08. : 4:18 pm]
Dem0n -- ya
[2017-1-08. : 4:18 pm]
lil-Inferno -- no the player would be like w/e
[2017-1-08. : 4:16 pm]
Dem0n -- But it was gonna have spooky ghosts that did shit and the player would be like O___O
[2017-1-08. : 4:16 pm]
Dem0n -- Actually not really because I don't know how to mod in cool spells LMAO
[2017-1-08. : 4:15 pm]
Dem0n -- TF-
TF- shouted: the original campaign which was exclusively missions like this, was just based around Ghosts using abilities just like in this map, manipulating others
I was gonna do something like for BW :O
[2017-1-08. : 4:01 pm]
lil-Inferno -- fite me in a rap battle O______________^___________O
[2017-1-08. : 4:01 pm]
lil-Inferno -- u
[2017-1-08. : 3:59 pm]
Dem0n -- Me
[2017-1-08. : 3:55 pm]
lil-Inferno -- fite me
[2017-1-08. : 3:09 pm]
Pr0nogo -- no it's 720p24 and still 7gb hehe
[2017-1-08. : 3:08 pm]
TF- -- it's on you for 1080p60'ing that shit
[2017-1-08. : 3:07 pm]
Pr0nogo -- really chimping out with this technology in 2017
[2017-1-08. : 3:07 pm]
Pr0nogo -- i'll stream you my video since this upload is taking forever
[2017-1-08. : 3:06 pm]
TF- -- also cloak so do the rays don't fook you
[2017-1-08. : 3:06 pm]
TF- -- if you want to see the final puzzle done right, you can say "debug4" and "rays" to go near the end
[2017-1-08. : 3:05 pm]
TF- -- there's all sorts of debug shit in the map you can use
[2017-1-08. : 3:05 pm]
TF- -- WholesomeMemes.net
[2017-1-08. : 3:05 pm]
Moose -- Good use of a meme. The productive atmosphere of discussing content creation was really unfitting for the shoutbox. C|X^D
[2017-1-08. : 3:04 pm]
Pr0nogo -- hehe check out my funny meme
[2017-1-08. : 3:03 pm]
Pr0nogo -- it doesn't
[2017-1-08. : 3:03 pm]
TF- -- not sure
[2017-1-08. : 3:03 pm]
Pr0nogo -- does discord have screensharing yet
[2017-1-08. : 3:02 pm]
Pr0nogo -- well this video is gonna take a while to upload so
[2017-1-08. : 3:00 pm]
TF- -- there was an old script someone made that let you rotate objects to arbitrary values dynamically, it broke around 2012 and hasn't had a real replacement until now
[2017-1-08. : 3:00 pm]
TF- -- I'm just really salty about that one because Blizz fucked up the best parts of it, where the Thor just smashes through buildings and makes them collapse
[2017-1-08. : 2:59 pm]
TF- -- i think I have more maps to release, like the Thor one
[2017-1-08. : 2:59 pm]
TF- -- also you already use Broadcast like every minute, to me it made perfect sense to break it up
[2017-1-08. : 2:59 pm]
Pr0nogo -- make a sequel and we'll do it
[2017-1-08. : 2:58 pm]
Pr0nogo -- haha
[2017-1-08. : 2:58 pm]
TF- -- tbh this should have been a stream where I could guide you
[2017-1-08. : 2:58 pm]
Pr0nogo -- when i couldn't target them with anything i figured they were invincible
[2017-1-08. : 2:57 pm]
TF- -- i think i moved the map bounds a little, before it was even more obvious that tentacles are invincible
[2017-1-08. : 2:57 pm]
Pr0nogo -- wasn't so obvious to me!!!!!
[2017-1-08. : 2:57 pm]
TF- -- well that's obviously unintended
[2017-1-08. : 2:56 pm]
Pr0nogo -- you can manipulate the camera with insert/delete to see the spine crawlers in the pool, so i figured the rays could target them
[2017-1-08. : 2:56 pm]
Pr0nogo -- you'll see what i mean
[2017-1-08. : 2:56 pm]
TF- -- weird
[2017-1-08. : 2:55 pm]
Pr0nogo -- so
[2017-1-08. : 2:55 pm]
Pr0nogo -- especially since it looked like the probe was hugging the cliff
[2017-1-08. : 2:55 pm]
Pr0nogo -- and not hug a cliff
[2017-1-08. : 2:55 pm]
Pr0nogo -- obviously it wouldn't have worked anyways but i was thinking i was supposed to do shit with the mechanics
[2017-1-08. : 2:55 pm]
TF- -- i don't get why you'd do that
[2017-1-08. : 2:55 pm]
Pr0nogo -- but it didn't work since i couldn't aggro the vomitus all the way there
[2017-1-08. : 2:55 pm]
Pr0nogo -- and paint it
[2017-1-08. : 2:55 pm]
Pr0nogo -- i was trying to lure the infinite vomitus by the observers out to the pool of spine crawlers
[2017-1-08. : 2:55 pm]
TF- -- i'm not surprised, wait til you play eternal death
[2017-1-08. : 2:54 pm]
Pr0nogo -- dark souls was definitely something this map reminded me of
[2017-1-08. : 2:54 pm]
TF- -- yeah I didn't think of anything cooler to do there?
[2017-1-08. : 2:54 pm]
Pr0nogo -- or dark souls
[2017-1-08. : 2:54 pm]
Pr0nogo -- since they don't make use of the mechanics you introduce, they're just shit i'd consider if i were playing nova covert ops
[2017-1-08. : 2:54 pm]
Pr0nogo -- and i definitely wasn't expecting those to be solutions
[2017-1-08. : 2:53 pm]
Pr0nogo -- there are 'puzzles' where the solution is to just find a sweet spot where you don't get anal'd by hydras or hug a cliff
[2017-1-08. : 2:53 pm]
TF- -- yeah that one's pretty tough if you don't move quickly
[2017-1-08. : 2:53 pm]
TF- -- oh the vomitus puzzles
[2017-1-08. : 2:53 pm]
Pr0nogo -- and couldn't backtrack
[2017-1-08. : 2:53 pm]
Pr0nogo -- no i was stuck with no energy in a room full of hydras
[2017-1-08. : 2:53 pm]
TF- -- did you have trouble finding the shrines or something? if you recharged slowly

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