Sunken Treasure
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Latest Comments
Snake Defense
Hacksaw222 wrote:
Defend all 32 Enemy waves! Including mining, civ shop and ups.
Map created by hacksaw!

Leopard
NimoStar wrote:
Alright, this is pretty high quality, although I would not use it as a hydra replacement as it is set up. Rather, here's my idea: A new Zerg unit, can be an evolution of Zergling as SC1 doesn't have any. Ranged anti-ground. The large "Eye" makes it a plausible detector, although the portait will need to portray it. To use it without extending lists, we can merge the Birth and Death anims into the same GRP; just that the Iscript will have to change for it. This prevents using three image slots. So you only need the unit itself and the shadow (because it needs a different sprite render mode; you can bake it in the same GRP, but will still need its own image entry nonetheless)

Pylon Wireframe
NimoStar wrote:
what's fixed about it?

Night Lynx
NimoStar wrote:
Cool and underrated, only bad thing is lack of variety in anims

Computer Terminal
NimoStar wrote:
In the year 2504, we have the exact same computers as in 1997

Raider
NimoStar wrote:
Lack of iscript is killing me, since the pastebin is down

[08:12 pm]
*Symmetry 69*
[07:25 pm]
Ultraviolet -- old school bnet shit lol
[07:25 pm]
Ultraviolet -- ooh
[07:25 pm]
*Ultraviolet is this how you do that? Moose
Moose shouted: remembers this kind of shout
*
[07:04 pm]
Symmetry -- o rly
[07:03 pm]
Moose -- a subset does, yes
[07:01 pm]
Symmetry -- :hurr:
[07:01 pm]
Symmetry -- maybe?
[07:00 pm]
Symmetry -- wait does bbcode work in here>
[06:35 pm]
Moose -- :megaya: * lmao
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