Staredit Network > Starcraft I Database > File: Reverse Campaign Z9) The Invasion of Aiur

Sunken Treasure
(Reload)
Reverse Campaign Z9) The Invasion of Aiur
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Filename: scenario (9).scm
Filesize: 3355.26KB

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File Information
General
Uploaded on:Jun 29 2021, 7:10 pm
Uploaded by:TheHappy115
Author:Happy115
Downloads:926

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
Zerg Swarm
Computer (Zerg)
Computer (Zerg)
Computer (Zerg)
Fenix's Forces
Computer (Protoss)
Computer (Protoss)
Vanguard of Aiur
Human (Protoss)
Vanguard of Aiur1
(Terran)
(Terran)

Map-Statistics
Units:368
Triggers:23
Locations:35
Strings:78
File Description
The Zerg are trying to steal the Khadaryan Crystal. Do not let them.
Next Mission: http://www.staredit.net/sc1db/file/5346/

Changelog:
7/20/21
- Lowered 1 Zerg AI difficulty from Insane to Difficult.
- Modified left starting Nexus location and gas geyser for better resource gathering.

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[2025-5-15. : 3:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[2025-5-15. : 11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
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