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SC1 Map Showcase
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 14 15 16 17 18 … 28 >

Topic Replies Views Starter / Time Last Post

Random Units War v128
 
1 2994 Dec 31 2009, 3:26 am
LeeV18
Dec 31 2009, 8:54 pm
OlimarandLouie

My 2 Resident Evil maps
 Unique game
1 3124 Dec 31 2009, 3:20 am
Resguy
Dec 31 2009, 10:47 am
USS Cane

Cintos: a simple yet challenging board game
 UPDATE: version 1.4 (four players) released
13 8201 Nov 10 2009, 10:14 am
Yossarian
Dec 31 2009, 1:47 am
thomas5436

One Big Zombie Rampage
 Not another zombie map...
43 16901 Dec 19 2009, 11:11 pm
USS Cane
Dec 30 2009, 3:13 pm
MadZombie

Tag!
 TAG YOU'RE IT!
3 4238 Dec 28 2009, 9:11 am
Demented Shaman
Dec 28 2009, 9:50 pm
OlimarandLouie

Temple Siege v1
 By UnholyUrine
2788 675485 Jul 10 2008, 8:31 am
ClansAreForGays
Dec 28 2009, 3:35 am
Magicide

Warcraft 3 Twisted Meadows
 AND Scorched Basin
25 10165 Nov 22 2009, 4:33 am
PearS
Dec 28 2009, 1:25 am
hashmalum22

Starship Troopers Revisited
 
1 2998 Dec 24 2009, 2:38 am
Col. Monkawitz
Dec 24 2009, 5:30 am
Marine

Morpheus 3 1.0 REPLAY AVAILABLE
 Straight from the world of Unreal Tournament!
0 2563 Dec 23 2009, 1:38 am
Kaaysel
Dec 23 2009, 1:38 am
Kaaysel

Ghost Deathmatch (es)
 Limited-Ectoplasm-Supply Warfare
2 2610 Dec 20 2009, 3:31 am
Kaaysel
Dec 21 2009, 3:38 am
Kaaysel

This is Anime v. beta
 This is verson 1.07 beta
9 5399 Dec 13 2009, 4:02 am
death-2-all-
Dec 14 2009, 11:14 pm
Tank_7

The King's Land Trailer v1.0 beta
 An RPG based on historical events.
1 2934 Dec 13 2009, 7:53 am
Rain
Dec 13 2009, 8:36 am
UnholyUrine

Hallways
 PvP Action!
12 5366 Nov 22 2009, 5:22 pm
Project100
Dec 11 2009, 3:38 am
Dungeon-Master

Project Hybrid
 Part 1
26 12984 Nov 25 2009, 1:44 pm
ShadowDancer
Dec 9 2009, 1:45 am
Yossarian

EXO-Squad
 Customized Mech Combat
4 2886 Dec 5 2009, 4:34 am
PearS
Dec 5 2009, 8:38 pm
PearS

(8)2Da2zao Deep Purple v2.0D
 
3 4074 Dec 5 2009, 6:34 am
herodoor
Dec 5 2009, 7:50 pm
DevliN

Strafe Arena 2
 Competitive Perfection
11 6519 Nov 30 2009, 10:58 pm
Cinolt
Dec 3 2009, 4:02 am
PearS

Open Battle v.Imperialism
 Post-Galatian Expansion
0 2747 Nov 25 2009, 2:28 am
Basteille
Nov 25 2009, 2:28 am
Basteille

[47] -- Beta 002
 Turn-Based Tactical Combat
35 20247 Oct 6 2009, 2:27 am
Moose
Nov 23 2009, 4:27 pm
Dungeon-Master

Offensive and Defensive - Beta4
 AEUD map. Buildings and Towers can levelup.
2 2660 Nov 15 2009, 12:34 pm
Martin1994
Nov 22 2009, 2:03 pm
Martin1994

Warcraft 3 FrostSabre
 (From rock quarry)
8 3992 Nov 20 2009, 5:42 pm
PearS
Nov 21 2009, 8:56 pm
PearS

Age Of Empires V B1.0
 
34 14570 Nov 8 2009, 8:23 pm
PearS
Nov 21 2009, 8:31 pm
stickynote

StarQuest
 AoS with tactical emphasis
158 53822 Aug 6 2009, 3:51 pm
Tank_7
Nov 15 2009, 6:31 pm
Tank_7

Abandoned map
 interesting concept within
27 15373 May 9 2008, 1:18 am
qPirateKing
Nov 12 2009, 3:47 am
OlimarandLouie

Civil War-Fredericksburg
 
0 2657 Nov 9 2009, 7:41 pm
13Stallion
Nov 9 2009, 7:41 pm
13Stallion

Pirates of the Caribbean
 Open Beta
5 3286 Nov 2 2009, 7:29 pm
newBorn
Nov 7 2009, 7:45 am
newBorn

Soviet Snipers V1.0.60/1.0.61
 Sniper Maps
0 3770 Nov 7 2009, 4:23 am
Marine
Nov 7 2009, 4:23 am
Marine

Food Fight Madness!
 Small but fun mass game I made
9 6394 Oct 3 2009, 11:16 pm
Trojanx
Nov 2 2009, 2:44 pm
Trojanx

BioHazard: Lab Defense
 4 and last of my def map saga
10 4556 Oct 19 2009, 12:04 pm
USS Cane
Oct 22 2009, 2:04 pm
USS Cane

Mouse Sniping 1.1
 Click? Kill!
6 4707 Oct 11 2009, 2:44 am
swb4u1
Oct 18 2009, 11:11 pm
stickynote

Pages: < 1 « 14 15 16 17 18 … 28 >

Members in this forum: None.

[09:25 pm]
ihjel -- "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
[06:59 pm]
Symmetry -- I just pasted what google ai told me to try to form a feedback loop
[01:24 pm]
NudeRaider -- UndeadStar
UndeadStar shouted: https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
Yeah, I've noticed it, but it raised a couple of relevant questions and kept the ad to the signature so if someone were to engage with the topic it could be a net positive which is why I kept it. We're not necessarily anti-bot, just anti-spam. Thanks to Symmetry who realized my hope. :)
[08:09 am]
Zycorax -- Greed
[2026-11-11. : 3:25 am]
Symmetry -- why do the oligarchs want our mapping strategies???
[2026-11-11. : 3:24 am]
Symmetry -- the question is why though
[2026-11-11. : 1:10 am]
Butch -- made me feel really sad and stupid and fat
[2026-11-11. : 1:10 am]
Butch -- I got duped by one and replied and then realized after
[2026-11-10. : 11:26 pm]
Sie_Sayoka -- the turings have tested
[2026-11-10. : 3:07 pm]
UndeadStar -- https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
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