Staredit Network > Forums > SC1 Map Showcase > Topic: My 2 Resident Evil maps
My 2 Resident Evil maps
Dec 31 2009, 3:20 am
By: Resguy  

Dec 31 2009, 3:20 am Resguy Post #1

Just a random guy

RE - Irons' Game (RE IG) and RE Deadly Prescription (RE DP). These are the two maps I've made. It took me awhile to finally post them on SEN (I don't remember why I didn't), anyway here they are. These two have the same basic idea, a RPG with a touch of Hide and Seek (Less on the second one). The "Hiders" (Team with most players) have to survive until the timer and figure out how to win, while the "Seeker" has to kill them before they escape. Both of them takes place on a different location and different characters. The game can last about half an hour with good players.

Both maps have unique terrain (Proud of it :D ), a lot of different characters to chose from (just to differ if you're good with one), ammunition system, limited healing and stairs (Yes, we use stairs to move to another floor). RE DP has 4 extras, an elevator system (I know it can be improuved), some computers can be activated by just passing by them, the "Seeker" can creat more minions and a blood pack system which distracts the "Seeker" to it.

No I don't have pictures... Click on the link maybe it'll be better?

RE - Irons' Game
http://www.staredit.net/files/1789/

RE Deadly Prescription
http://www.staredit.net/files/1792/

P.S. I know there are some things that need fixing or that could be better but meh... I promised myself I wouldn't because... Face it. You can 99% of the time ALWAYS improuve a map.

And for those who want the soundtrack I used for RE IG, it's in here somewhere.

Attachments:
08 - The Front Hall.mp3
Hits: 3 Size: 1947.48kb



Resguy

Dec 31 2009, 10:47 am USS Cane Post #2



You didnt lose much by not posting it here resi -.- and i loved both of those maps.



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[09:25 pm]
ihjel -- "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
[06:59 pm]
Symmetry -- I just pasted what google ai told me to try to form a feedback loop
[01:24 pm]
NudeRaider -- UndeadStar
UndeadStar shouted: https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
Yeah, I've noticed it, but it raised a couple of relevant questions and kept the ad to the signature so if someone were to engage with the topic it could be a net positive which is why I kept it. We're not necessarily anti-bot, just anti-spam. Thanks to Symmetry who realized my hope. :)
[08:09 am]
Zycorax -- Greed
[2026-11-11. : 3:25 am]
Symmetry -- why do the oligarchs want our mapping strategies???
[2026-11-11. : 3:24 am]
Symmetry -- the question is why though
[2026-11-11. : 1:10 am]
Butch -- made me feel really sad and stupid and fat
[2026-11-11. : 1:10 am]
Butch -- I got duped by one and replied and then realized after
[2026-11-10. : 11:26 pm]
Sie_Sayoka -- the turings have tested
[2026-11-10. : 3:07 pm]
UndeadStar -- https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
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