Staredit Network > Find Content
Find Content
Showing all posts created by UnholyUrine.
No matter the permissions, this will never show deleted or hidden content.

Pages: < 1 « 83 84 85 86 87106 >

Post #154655 in Topic Puzzle Compilation in Forum General StarCraft
Post #154466 in Topic Moose is Awesome in Forum Staredit Network
Post #154458 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #154317 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #154313 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #154052 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #154026 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #154019 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #153857 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #153788 in Topic Ice Wars in Forum SC1 Map Showcase
Post #153754 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #153695 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #153482 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #153405 in Topic Battle Net ban list for Sen in Forum Null
Post #153327 in Topic Zerg World in Forum SC1 Melee Map Projects
Post #153246 in Topic Seacraft in Forum Modding Projects
Post #153242 in Topic MMORPGs in Forum Games
Post #153235 in Topic Zerg World in Forum SC1 Melee Map Projects
Post #153180 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #153176 in Topic 2 Phantom Maps in Forum SC1 Map Showcase
Post #153174 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #153168 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #153154 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #153012 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #153011 in Topic Temple Explorers in Forum SC1 Map Showcase
Post #153010 in Topic Ice Wars in Forum SC1 Map Showcase
Post #152990 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #152886 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase

Pages: < 1 « 83 84 85 86 87106 >
[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
Please log in to shout.


Members Online: Excalibur