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Post #45417 in Topic Tauren Marine in Forum Portal News
Post #45317 in Topic Strange Creatures in Forum Serious Discussion
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Post #45215 in Topic Freezing Up in Forum Null
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Post #45046 in Topic Half Life 2 Episode 3 in Forum Games
Post #45016 in Topic Signatures in Forum Staredit Network
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Post #44993 in Topic Tauren Marine in Forum Portal News
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Post #44957 in Topic Half Life 2 Episode 3 in Forum Games
Post #44951 in Topic Legacy Of Bane in Forum Games
Post #44760 in Topic April Fool's Day Megathread in Forum Null
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Post #44422 in Topic What should I have done? in Forum Null
Post #44421 in Topic Self Sufficient in Forum Null
Post #44374 in Topic Strange Creatures in Forum Serious Discussion
Post #44313 in Topic Links in Forum Staredit Network
Post #44283 in Topic Monstah Dyne in Forum SC1 Map Production
Post #44282 in Topic Strange Creatures in Forum Serious Discussion

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[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
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