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Pr0nogo
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Post #
372953
in Topic
Voices of the Swarm
in Forum
SC1 Map Showcase
Post #
372949
in Topic
Voices of the Swarm
in Forum
SC1 Map Showcase
Post #
372946
in Topic
Voices of the Swarm
in Forum
SC1 Map Showcase
Post #
372935
in Topic
StarCraft Fan Campaign Listing
in Forum
General StarCraft
Post #
372932
in Topic
StarCraft Fan Campaign Listing
in Forum
General StarCraft
Post #
372920
in Topic
Nemesis Omega
in Forum
SC1 Map Showcase
Post #
372850
in Topic
[solved] change dmg type with upgrade
in Forum
Modding Assistance
Post #
372840
in Topic
How to force computer AI to keep fighting
in Forum
SC1 UMS Mapmaking Assistance
Post #
372824
in Topic
How to force computer AI to keep fighting
in Forum
SC1 UMS Mapmaking Assistance
Post #
372749
in Topic
Many Manly Manmade Modern Modding... Programs
in Forum
Modding Discussion
Post #
372728
in Topic
[solved] adjust move speed of walking units (using iscript)
in Forum
Modding Assistance
Post #
372725
in Topic
[solved] adjust move speed of walking units (using iscript)
in Forum
Modding Assistance
Post #
372724
in Topic
[solved] adjust move speed of walking units (using iscript)
in Forum
Modding Assistance
Post #
372711
in Topic
Eternal Death: Finality
in Forum
SC1 Map Showcase
Post #
372676
in Topic
SEN Wikia
in Forum
Staredit Network
Post #
372602
in Topic
Zerg AI will not train specific unit
in Forum
Modding Assistance
Post #
372588
in Topic
scmdraft - 0.9.0 info + nightly download (Post small feature req
in Forum
SC1 Mapping Tools
Post #
372587
in Topic
PyMS - Download, Support, and Maintenance
in Forum
Modding Discussion
Post #
372531
in Topic
Limit AI to land based attacks
in Forum
SC1 UMS Mapmaking Assistance
Post #
372515
in Topic
Zerg AI will not train specific unit
in Forum
Modding Assistance
Post #
372511
in Topic
Zerg AI will not train specific unit
in Forum
Modding Assistance
Post #
372506
in Topic
scmdraft - 0.9.0 info + nightly download (Post small feature req
in Forum
SC1 Mapping Tools
Post #
372492
in Topic
EUD Editor 2
in Forum
SC1 Mapping Tools
Post #
372490
in Topic
EUD Editor 2
in Forum
SC1 Mapping Tools
Post #
372489
in Topic
PyMS - Download, Support, and Maintenance
in Forum
Modding Discussion
Post #
372479
in Topic
Co-Op Campaign Maps
in Forum
SC1 Map Showcase
Post #
372472
in Topic
Defining AI commands and functions
in Forum
Modding Discussion
Post #
372454
in Topic
scmdraft - 0.9.0 info + nightly download (Post small feature req
in Forum
SC1 Mapping Tools
Post #
372442
in Topic
scmdraft - 0.9.0 info + nightly download (Post small feature req
in Forum
SC1 Mapping Tools
Post #
372403
in Topic
Starcraft Beta Sound files
in Forum
Modding Assistance
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86
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Global Shoutbox
[09:52 pm]
Apos
--
[01:13 pm]
Oh_Man
--
NimoStar
NimoStar shouted:
yes, all animations for protoss and zerg should be there, unless I missed any
daymn, impressive
[12:03 pm]
NudeRaider
--
define "completely fucked" - could also be a good thing
[04:23 am]
NimoStar
--
yes, all animations for protoss and zerg should be there, unless I missed any
[12:43 am]
Moose
--
Dem0n
Dem0n shouted:
Moose, you ever go to sleep knowing that you're completely fucked for the next day? I do it every night.
tbh
[2026-8-13. : 4:20 pm]
Oh_Man
--
did you give all animations for researching/recruiting buildings for protoss and zerg?
[2026-8-13. : 1:52 pm]
NimoStar
--
prerelease of improves 1.16.1
[2026-8-13. : 1:51 pm]
NimoStar
--
www.moddb.com/mods/ultimate-starcraft-age-of-darkness/downloads/ultimate-starcraft-age-of-darkness-secret-beta-release
[2026-8-13. : 3:03 am]
Symmetry
--
Roy
Roy shouted:
Moose
"We have Super Mario at home."
the way the screen moves hurts my eyes but otherwise it plays remarkably well
[2026-8-12. : 5:23 pm]
Roy
--
Moose
Moose shouted:
Just made? I thought we had that years ago
"We have Super Mario at home."
Please
log in
to shout.
Members Online:
Moose