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Post #145421 in Topic (2)Soft Wind in Forum SC1 Melee Map Projects
Post #145359 in Topic Warlords: Desert in Forum SC1 Map Production
Post #145356 in Topic (2)Soft Wind in Forum SC1 Melee Map Projects
Post #145104 in Topic SEN Mafia XI in Forum Null
Post #144747 in Topic SEN Mafia XI in Forum Null
Post #144720 in Topic framesets!? in Forum Modding Assistance
Post #144562 in Topic Carrying Capacity in Forum Modding Discussion
Post #144561 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #144419 in Topic SEN Mafia XI in Forum Null
Post #144374 in Topic Modding effects in Forum Modding Assistance
Post #144084 in Topic Mod Night 12? in Forum
Post #144067 in Topic The Great Collapse in Forum Modding Projects
Post #143874 in Topic Chaotic Essence in Forum SC1 Map Production
Post #143866 in Topic Chaotic Essence in Forum SC1 Map Production
Post #143852 in Topic Chaotic Essence in Forum SC1 Map Production
Post #143843 in Topic Chaotic Essence in Forum SC1 Map Production

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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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