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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 74 75 76 77 78134 >

Topic Replies Views Starter / Time Last Post

AI Questions
 No, not your usual "lul hw 2 maek unitz go rndum?"
12 5047 Mar 31 2009, 7:46 pm
JaFF
Apr 1 2009, 9:54 pm
JaFF

Mission briefing colors
 They are screwed up
2 2507 Apr 1 2009, 6:09 pm
ForTheSwarm
Apr 1 2009, 6:27 pm
ForTheSwarm

Players are dropping from my map
 
11 3162 Mar 26 2009, 7:19 am
clarphimous
Apr 1 2009, 11:32 am
NudeRaider

colors change in game
 
5 2405 Apr 1 2009, 2:27 am
yellowjacket
Apr 1 2009, 3:36 am
yellowjacket

EUD SCMDraft
 context?
4 3272 Mar 30 2009, 8:50 pm
rockz
Mar 30 2009, 11:30 pm
NudeRaider

How do I make entrance/exit?
 I am newbie.
13 3232 Mar 27 2009, 9:31 pm
GoD)Samurai
Mar 30 2009, 11:28 pm
NudeRaider

Help with closing a trigger loop
 headscratcher for me
1 1851 Mar 30 2009, 4:04 am
Vrael
Mar 30 2009, 4:15 am
NudeRaider

I need a person with Naver access...
 
20 6879 Mar 24 2009, 1:46 am
Zhuinden
Mar 30 2009, 12:35 am
NudeRaider

Removing Buildings of a CPU-ized Human Slot
 
2 1827 Mar 29 2009, 5:57 am
Decency
Mar 29 2009, 12:09 pm
NudeRaider

Unprotectors messing up strings
 why?
4 2011 Mar 28 2009, 1:41 am
ClansAreForGays
Mar 29 2009, 7:01 am
Zhuinden

Detecting mineral chunks
 how?
3 1874 Mar 28 2009, 10:49 pm
Devourer
Mar 28 2009, 10:52 pm
Devourer

possible to make invincible floor traps?
 
6 3250 Mar 27 2009, 9:40 pm
jkavorski
Mar 28 2009, 8:32 pm
Pyro682

Any Map Editors for Macintosh?
 Need an editor for Mac OS X 10.5.6!
1 1892 Mar 27 2009, 11:51 am
rayNimagi
Mar 27 2009, 8:33 pm
rockz

Melee-like AI scripts
 How to exactly replicate melee map behaviour?
9 3322 Mar 26 2009, 11:10 pm
Shambler0
Mar 27 2009, 5:19 pm
Shambler0

slwoing energy regain
 
8 2466 Mar 27 2009, 3:48 pm
puckstop101
Mar 27 2009, 5:19 pm
rockz

mission briefings... totally lost
 
3 1559 Mar 25 2009, 10:02 pm
jkavorski
Mar 26 2009, 8:12 pm
Pyro682

Move Location help
 
11 3376 Mar 25 2009, 6:21 pm
Lt.Church
Mar 26 2009, 3:31 pm
Lt.Church

CPU Restore
 how?
5 2648 Mar 24 2009, 2:06 pm
Devourer
Mar 25 2009, 3:49 am
Pyro682

How do I make looping backround music?
 
9 4072 Mar 22 2009, 5:09 pm
PIESOFTHENORTH
Mar 25 2009, 1:23 am
samsizzle

"center view" problem
 
3 2454 Mar 24 2009, 1:49 am
jkavorski
Mar 24 2009, 9:16 pm
Ahli

AI Scrips
 Not doing what they should
5 2389 Mar 23 2009, 6:12 am
Pinky
Mar 24 2009, 2:41 pm
Pinky

When I Create a unit at a location...
 
3 1493 Mar 22 2009, 3:41 pm
PIESOFTHENORTH
Mar 22 2009, 6:06 pm
NudeRaider

String Limit
 
14 3737 Mar 21 2009, 6:15 am
Pinky
Mar 22 2009, 10:16 am
NudeRaider

Invisable Bunkers..?
 They're not turning invisable!!
2 1698 Mar 21 2009, 8:24 pm
Polkaman
Mar 21 2009, 10:53 pm
NudeRaider

Tendencies of units to attack.
 
4 2450 Mar 20 2009, 11:05 pm
Norm
Mar 21 2009, 5:38 am
Vi3t-X

Inventory problem
 I cant fix it...
14 4877 Mar 19 2009, 11:46 pm
FooFighters
Mar 21 2009, 1:42 am
FooFighters

Unit Sizes for inverted locations?
 Is there a list somewhere?
4 1875 Mar 20 2009, 1:02 am
Scienthsine
Mar 20 2009, 11:07 pm
Scienthsine

Compressor...
 
16 5990 Mar 18 2009, 3:13 am
HavoK
Mar 20 2009, 8:29 pm
rockz

Quick Question: Are players 9-11 All Players?
 
2 1497 Mar 19 2009, 10:53 pm
Polkaman
Mar 19 2009, 10:56 pm
Polkaman

How do u make scarabs spawn with triggers
 
5 2129 Mar 18 2009, 11:29 pm
Chubacca
Mar 19 2009, 2:55 am
Chubacca

Pages: < 1 « 74 75 76 77 78134 >

Members in this forum: None.

[06:40 am]
Oh_Man -- true
[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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