Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Detecting mineral chunks
Detecting mineral chunks
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Mar 28 2009, 10:49 pm
By: Devourer  

Mar 28 2009, 10:49 pm Devourer Post #1

Hello

Is there any way to detect mineral-chunks via triggers? Not those which are placeable as powerups, I mean the one the probes/drones/scv's holds in their hands (or whatever) when they are cargoing back.



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Mar 28 2009, 10:50 pm Falkoner Post #2



Nope, those are images, not actual units.



None.

Mar 28 2009, 10:51 pm Biophysicist Post #3



AFAIK: no. You can't center location on them, and neither Bring or Command detects them.

I'm pretty sure of this. Almost totally.



None.

Mar 28 2009, 10:52 pm Devourer Post #4

Hello

Alright, thanks, but is there a way to detect if the probe/drone/scv is cargoing or mining? or even better: detectable if the scv is in a reffenry?
If no at all: Nuderaider shall lock this topic as soon as possible >.<



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[04:30 pm]
Oh_Man -- yeah, probs
[03:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[03:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[02:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
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Oh_Man -- https://youtu.be/Lfo4C0xzU04
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Oh_Man -- he hasnt won a single game so far this is hilarious
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