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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
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Topic Replies Views Starter / Time Last Post

scmdraft bug?
 
4 2735 Jan 1 2011, 2:38 am
tentons01
Jan 1 2011, 12:31 pm
NudeRaider

Stasis Field AI
 
2 1730 Dec 30 2010, 11:46 am
MetalGear
Dec 30 2010, 1:47 pm
NudeRaider

Kills to cash
 Need a way to do it with multiple units
29 10137 Dec 22 2010, 6:42 pm
Jesusfreak
Dec 29 2010, 8:18 am
Gigins

Shared Exp in a RPG?
 How would you do this.
10 3267 Dec 27 2010, 4:42 am
Nib-
Dec 29 2010, 5:03 am
Vrael

Triggers And Sprites
 Is there any way to operate Psi Field by triggers?
3 2172 Dec 27 2010, 4:11 am
oOldXman222
Dec 27 2010, 3:43 pm
oOldXman222

Maximum unit HP
 Past the limit possible?
8 4147 Dec 25 2010, 1:04 am
The_UrChai
Dec 26 2010, 3:53 am
rockz

Wait blocks wrecking RPG map
 Trying to work in death counters
9 3068 Dec 24 2010, 1:20 am
The_UrChai
Dec 25 2010, 6:07 am
NudeRaider

7 Questions
 
14 4197 Sep 9 2010, 2:50 pm
Mad
Dec 22 2010, 9:28 am
Lanthanide

Questions about Powerups
 
10 4091 Dec 2 2010, 10:47 pm
DavidJCobb
Dec 22 2010, 12:52 am
Raitaki

What is the normal status of Switch.
 
1 1370 Dec 21 2010, 12:55 am
Ashura
Dec 21 2010, 12:59 am
DevliN

Noob question: Game speed
 (in single player)
11 3130 Dec 18 2010, 11:13 pm
Jesusfreak
Dec 20 2010, 9:25 pm
Jesusfreak

Exported Wiki Articles
 
18 4984 Jul 23 2010, 11:05 am
Devourer
Dec 13 2010, 8:59 pm
DavidJCobb

Nuke anywhere anytime without ghost ?
 Possible ?
15 4840 Nov 27 2010, 2:41 pm
Ashura
Dec 6 2010, 4:43 pm
rockz

Medics
 healing at a distance
5 2323 Dec 2 2010, 12:03 am
ubermctastic
Dec 3 2010, 8:37 pm
ubermctastic

Formatting briefing ?
 newbie warning
7 2760 Nov 20 2010, 6:50 pm
konstantin.neo
Dec 2 2010, 10:44 pm
DavidJCobb

larvae, distances, and new challenges
 
42 11927 Nov 27 2010, 5:42 pm
DrZygote214
Dec 1 2010, 2:00 pm
rockz

Dropship Movement
 
25 6228 Nov 26 2010, 7:07 pm
DrZygote214
Nov 29 2010, 3:55 am
rockz

Looking for full CHK spec or enum/appendix
 
0 1954 Nov 27 2010, 3:49 am
Heinermann
Nov 27 2010, 3:49 am
Heinermann

adjust rate of fire
 need units to shoot slow
6 2250 Nov 25 2010, 4:56 pm
DrZygote214
Nov 26 2010, 12:57 am
DevliN

Beacons not glowing and stuff
 Halp. It be not makin' sense.
9 4752 Nov 20 2010, 7:31 pm
Jesusfreak
Nov 22 2010, 1:19 am
Jesusfreak

Maphack detector and dropper
 anyone know how to do it?
23 7703 Oct 20 2010, 11:05 pm
ramin
Nov 19 2010, 4:50 am
Leeroy_Jenkins

Help with Spawning sequence
 
14 3881 Nov 11 2010, 5:41 am
Bombs
Nov 11 2010, 10:13 pm
Bombs

How do you make a trigger work onlyfor ground
 helpz
5 2128 Nov 10 2010, 12:24 am
ramin
Nov 10 2010, 6:55 pm
samsizzle

Corrupt save file on scmdraft?
 
5 2496 Nov 4 2010, 6:53 pm
tentons01
Nov 5 2010, 7:35 am
O)FaRTy1billion[MM]

Triger Help...
 Need some help here
2 1289 Oct 16 2010, 6:45 pm
apachidoo
Oct 25 2010, 12:43 am
Tempz

Having Computer Units Attack Players
 
6 2411 Oct 20 2010, 7:43 pm
Dem0n
Oct 25 2010, 12:38 am
Tempz

Need an AI Script
 don't know if it exists
7 2337 Oct 20 2010, 9:45 am
DrZygote214
Oct 20 2010, 4:17 pm
DrZygote214

Slowing down/(Speeding up) (air) Units
 
9 3646 Oct 4 2010, 9:28 am
sraw531
Oct 16 2010, 4:29 am
payne

How can you spawn on null tiles?
 Got another question too...
4 2040 Oct 14 2010, 7:42 pm
Silver_Slug
Oct 14 2010, 10:10 pm
Moose

[Solved] wont let me make my game
 
3 1841 Oct 4 2010, 4:58 pm
ramin
Oct 14 2010, 3:48 am
ramin

Pages: < 1 « 34 35 36 37 38134 >

Members in this forum: None.

[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[08:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
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