Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 112 113 114 115 116134 >

Topic Replies Views Starter / Time Last Post

A Mass Of Triggers...
 Help with an easier way?
2 2269 Apr 23 2008, 9:13 pm
xAlkalix
Apr 23 2008, 9:38 pm
xAlkalix

Hyper triggers and wait actions
 
7 2925 Apr 21 2008, 6:27 am
kansasjayhawks
Apr 23 2008, 9:23 pm
Falkoner

What player # changes terrain
 
7 3292 Apr 23 2008, 12:32 am
Sarge
Apr 23 2008, 4:23 am
stickynote

How Starcraft randomizate Humans Players
 Dont know!
11 3554 Apr 22 2008, 10:41 pm
CeR
Apr 23 2008, 1:15 am
DT_Battlekruser

Deaths/Forces
 
20 8089 Apr 21 2008, 1:09 am
Vrael
Apr 23 2008, 1:00 am
Falkoner

Attacking P12 by Default
 
3 1836 Apr 22 2008, 4:55 pm
LoveLess
Apr 23 2008, 12:50 am
Falkoner

Wierd Triggers
 
12 3955 Apr 20 2008, 1:53 am
Skittles
Apr 22 2008, 7:08 pm
Brontobyte

Stack text
 How do you stack units names?
14 4369 Apr 19 2008, 3:47 am
Nukes_are_nice
Apr 21 2008, 7:25 am
NudeRaider

Spells and armor
 
8 3129 Apr 20 2008, 5:06 pm
Intranetusa
Apr 21 2008, 12:52 am
Falkoner

Importing Triggers
 Help!
1 2170 Apr 20 2008, 7:36 pm
Abc123
Apr 20 2008, 8:34 pm
NudeRaider

Does anybody have this map?
 
2 1839 Apr 19 2008, 6:59 am
TheGrimSpectre
Apr 20 2008, 4:42 pm
Morphling

Music
 DC's vs. Waits
25 7432 Apr 18 2008, 4:27 pm
Brontobyte
Apr 20 2008, 3:02 pm
Falkoner

switches and triggers. and their order
 
7 4498 Apr 19 2008, 12:58 am
major
Apr 20 2008, 10:30 am
NudeRaider

Trigger Text
 How to...
77 26032 Apr 15 2008, 5:24 am
Brontobyte
Apr 19 2008, 8:49 am
The Starport

CPU Players Playing! >_<
 I want to remove them..
16 3997 Apr 16 2008, 10:05 am
CeR
Apr 18 2008, 4:21 pm
NudeRaider

Problem with kills and death
 To be killed by a trigger and by a players is different?
5 1966 Apr 18 2008, 3:03 pm
CeR
Apr 18 2008, 4:17 pm
NudeRaider

How to make "explosion effect" well
 It's very slow.. >_<
5 2322 Apr 18 2008, 3:12 pm
CeR
Apr 18 2008, 4:08 pm
CeR

EUD's
 mouse position
17 3874 Apr 17 2008, 2:39 pm
Brontobyte
Apr 18 2008, 7:26 am
DT_Battlekruser

Detecting Nukes
 
12 3441 Apr 16 2008, 3:09 pm
LoveLess
Apr 17 2008, 10:41 pm
LoveLess

Timer?
 I need a timer that doesnt disrupt Hypers
4 1893 Apr 17 2008, 8:32 pm
Madroc
Apr 17 2008, 10:10 pm
NudeRaider

Is it Possible??....
 Read Inside
1 2282 Apr 17 2008, 7:49 am
LiQuiDz
Apr 17 2008, 10:14 am
NudeRaider

Unit building/creation length?
 
20 7821 Apr 15 2008, 6:58 pm
Intranetusa
Apr 17 2008, 4:21 am
Falkoner

Player 9 & 10
 Getting them to Attack
5 2383 Apr 16 2008, 5:56 am
LiQuiDz
Apr 16 2008, 10:38 am
NudeRaider

Compression question?
 invovling an error
17 4378 Apr 15 2008, 6:46 pm
Twitch
Apr 16 2008, 4:10 am
Falkoner

Making a beacon into the ground?
 
29 7960 Apr 13 2008, 12:47 am
Snowblind
Apr 16 2008, 12:13 am
Snowblind

Dragoon cloak refuses to work
 
22 7297 Mar 30 2008, 9:28 pm
Twitch
Apr 15 2008, 8:00 pm
Twitch

Just need a little bit of trigger help
 
3 1989 Apr 15 2008, 12:26 am
Oruku_Saki
Apr 15 2008, 3:55 am
Oruku_Saki

Game Testing
 Best way to do it?
9 3519 Apr 13 2008, 4:31 am
Ateo
Apr 14 2008, 9:16 pm
NudeRaider

Text Condition
 EUD condition help
32 9199 Apr 12 2008, 9:02 pm
Abc123
Apr 14 2008, 2:49 am
O)FaRTy1billion[MM]

Flag Beacon ANNOYING
 I want to make it so it isn't able to place
10 3062 Apr 12 2008, 5:36 pm
Madroc
Apr 13 2008, 8:09 pm
ZzEzZ

Pages: < 1 « 112 113 114 115 116134 >

Members in this forum: None.

[03:34 pm]
Symmetry -- :wob:
[2026-7-01. : 4:42 am]
Zycorax -- :wob:
[2026-6-30. : 6:38 pm]
Ultraviolet -- :wob:
[2026-6-29. : 2:13 pm]
Vrael -- pee poo sibling
[2026-6-28. : 7:00 pm]
Symmetry -- poo poo papa
[2026-6-28. : 2:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
Please log in to shout.


Members Online: Prankenstein