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Post #11116 in Topic RISIN in Forum SC1 Map Production
Post #8767 in Topic RISIN in Forum SC1 Map Production
Post #8407 in Topic RISIN in Forum SC1 Map Production
Post #8380 in Topic Pirate vs Ninjas in Forum SC1 Map Production
Post #8378 in Topic Shooter in Forum SC1 UMS Theory and Ideas
Post #8280 in Topic *People of Heaven* in Forum SC1 Map Production
Post #8277 in Topic RISIN in Forum SC1 Map Production
Post #7306 in Topic Twilight Legacy RPG in Forum SC1 Map Production
Post #7303 in Topic Pirate vs Ninjas in Forum SC1 Map Production
Post #7235 in Topic RISIN in Forum SC1 Map Production
Post #7106 in Topic WAV Files in Forum Null
Post #6923 in Topic RISIN in Forum SC1 Map Production
Post #6913 in Topic Twilight Legacy RPG in Forum SC1 Map Production
Post #6810 in Topic RISIN in Forum SC1 Map Production
Post #6430 in Topic WAV Files in Forum Null
Post #6424 in Topic Pirate vs Ninjas in Forum SC1 Map Production
Post #6386 in Topic Pirate vs Ninjas in Forum SC1 Map Production
Post #6369 in Topic RISIN in Forum SC1 Map Production
Post #6325 in Topic RISIN in Forum SC1 Map Production
Post #6106 in Topic RISIN in Forum SC1 Map Production
Post #6033 in Topic Tyrantia Open RPG in Forum SC1 Map Production
Post #6023 in Topic O)mG Bound_2 in Forum SC1 Map Production
Post #6019 in Topic Mac Bound in Forum SC1 Map Production
Post #6017 in Topic what am i? in Forum Null
Post #6015 in Topic RISIN in Forum SC1 Map Production
Post #5906 in Topic What is emo? in Forum Serious Discussion

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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