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Post #182416 in Topic v4 skin in Forum Null
Post #180100 in Topic What is your religion/belief? in Forum Null
Post #179502 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #179500 in Topic Project 10^100 in Forum Null
Post #179497 in Topic HoN in Forum Games
Post #179257 in Topic HoN in Forum Games
Post #179021 in Topic What is your religion/belief? in Forum Null
Post #179020 in Topic Covers in Forum Media, Art, and Literature
Post #179008 in Topic Heavanly Stats Page in Forum Null
Post #178991 in Topic The Amazing Test 2 in Forum Null
Post #178987 in Topic Fluffy Jack Productions in Forum Null
Post #178662 in Topic StarCraft Animated Avatars in Forum Null
Post #178589 in Topic HoN in Forum Games
Post #178582 in Topic HoN in Forum Games
Post #178576 in Topic HoN in Forum Games
Post #178570 in Topic How good are you at games? in Forum Games
Post #178568 in Topic StarCraft Animated Avatars in Forum Null
Post #178507 in Topic StarCraft Animated Avatars in Forum Null
Post #178488 in Topic StarCraft Animated Avatars in Forum Null
Post #178486 in Topic The Hunters in Forum Games

Pages: < 1 « 19 20 21 22 2325 >
[07:20 am]
RIVE -- #MBWMGA
[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[2026-7-12. : 2:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
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