Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: New Trigger Actions!
New Trigger Actions!
Apr 2 2008, 3:26 am
By: O)FaRTy1billion[MM]
Pages: < 1 « 4 5 6 7 8 … 13 >
 

Jun 2 2008, 5:49 am A_of-s_t Post #101

aka idmontie

No, I'd rather you finish this.



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Jun 2 2008, 5:38 pm poiuy_qwert Post #102

PyMS and ProTRG developer

Yes I agree with A_of-s_t, this will be one of the best things for modders and mappers alike! Hurry up summer and get here already!!!

Post has been edited 1 time(s), last time on Jun 2 2008, 5:51 pm by poiuy_qwert.




Jun 2 2008, 5:55 pm A_of-s_t Post #103

aka idmontie

Can I at least have the location enabler part so that I can create the most intellegent AI EVAR before the contest ends?



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Jun 2 2008, 6:10 pm Falkoner Post #104



Nuh uh, not the best for mappers, it's not mapping anymore, compression=best :)



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Jun 2 2008, 6:28 pm A_of-s_t Post #105

aka idmontie

Modding includes mapping :}



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Jun 2 2008, 8:29 pm Falkoner Post #106



But not visa versa :P



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Jun 13 2008, 6:09 pm poiuy_qwert Post #107

PyMS and ProTRG developer

Please don't let this die farty!!! We wants it!




Jun 13 2008, 6:16 pm O)FaRTy1billion[MM] Post #108

👻 👾 👽 💪

Want for?
Gimme a trigger editor that can edit them so I don't have to make a text trigger parser. :P



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 13 2008, 6:17 pm poiuy_qwert Post #109

PyMS and ProTRG developer

I already said I would do it. Its a simple 5 minute modification to my trigger editor.




Jun 13 2008, 6:23 pm O)FaRTy1billion[MM] Post #110

👻 👾 👽 💪

And I already sent you the information. >.>



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 13 2008, 6:28 pm poiuy_qwert Post #111

PyMS and ProTRG developer

Yeah I know, but I havn't done it yet because I know you being lazy and working on other projects probably havn't even looked at your code for like a month :P




Jun 13 2008, 6:35 pm O)FaRTy1billion[MM] Post #112

👻 👾 👽 💪

Psh. I've worked on it slightly. >.>
Also are the trigger formats hardcoded into your program?

If anyone needs this for SMC, I'll try to work harder on it. :P

Post has been edited 1 time(s), last time on Jun 13 2008, 8:46 pm by FaRTy1billion.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 14 2008, 5:47 am poiuy_qwert Post #113

PyMS and ProTRG developer

Currently the format is slightly hardcoded.




Jun 24 2008, 5:20 am Cheathunta Post #114



Super Mega Ultimate bump of DOOOM



This stuff does sound pretty cool though



None.

Jun 24 2008, 6:07 am O)FaRTy1billion[MM] Post #115

👻 👾 👽 💪

Yeah, I'm lazy.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 25 2008, 3:45 am MadZombie Post #116



comon man im really looking forward to things like detecting when a unit attacks... and health detection D: somone send fartty some cash over paypal to get this done.



None.

Jun 25 2008, 4:29 am O)FaRTy1billion[MM] Post #117

👻 👾 👽 💪

Write me a trigger editor or make my parser work. :P



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 25 2008, 5:06 am Zell. Post #118







None.

Jun 30 2008, 7:15 pm I)eathBringer Post #119



when can we try this program?



None.

Jun 30 2008, 7:37 pm y10k Post #120



This is getting to be boring T_T



None.

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