Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: New Trigger Actions!
New Trigger Actions!
Apr 2 2008, 3:26 am
By: O)FaRTy1billion[MM]
Pages: < 1 « 5 6 7 8 913 >
 

Jun 30 2008, 8:12 pm O)FaRTy1billion[MM] Post #121

👻 👾 👽 💪

I am adding SetPlayerVision which allows you to set,clear,toggle vision for players 1-12. ;)

Which works better/would be more intuitive? SetPlayerVision(ForPlayer, Modifier, Player); where ForPlayer gets/loses vision with Player, or the other way around?

Post has been edited 1 time(s), last time on Jun 30 2008, 8:29 pm by FaRTy1billion.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 30 2008, 9:03 pm Falkoner Post #122



Cool, Farty, how does it look when you are given vision from players 9-11? What's the real story?



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Jun 30 2008, 9:11 pm O)FaRTy1billion[MM] Post #123

👻 👾 👽 💪

Well, I'd need to test a map with them that I don't already have vision with the area. :P I saw the burrowed units, though.
There were no detectors.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 30 2008, 9:38 pm Falkoner Post #124



Play a map where you disable vision to yourself, then get their vision.



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Jun 30 2008, 9:49 pm O)FaRTy1billion[MM] Post #125

👻 👾 👽 💪

lol. I could've just disable vision with player 5... *not thinking*



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jul 1 2008, 12:05 am Fisty Post #126



Quote from Falkoner
Cool, Farty, how does it look when you are given vision from players 9-11? What's the real story?
And they say Cloverfield had 9/11 references.

So...when will we be expecting a release of this plugin? I can't wait to implement these into maps of mine.



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Jul 1 2008, 12:22 am Zell. Post #127



lol nice april foolz :bleh:



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Jul 1 2008, 12:37 am O)FaRTy1billion[MM] Post #128

👻 👾 👽 💪

Quote from name:Deathman101
So...when will we be expecting a release of this plugin? I can't wait to implement these into maps of mine.
Quote from O)FaRTy1billion[MM]
When I feel I have enough actions for it to be worthy. :P
If someone writes a trigger editor that can handle these then I may release a demo. >.>
Or you can wait for me to finish my trigger editor, but that takes time away from other projects--including this one.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jul 1 2008, 12:47 am Zell. Post #129



i was kidding i know its not a joke

(but seriously every1 this isn't real)



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Jul 1 2008, 2:21 am FooFighters Post #130



Quote from Zell.
(but seriously every1 this isn't real)
What the hell you talking about Zell., He made a video of his set game speed trigger, and this is real... not a joke.



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Jul 1 2008, 2:31 am stickynote Post #131



He's being sarcastic. Or skeptical. ;)



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Jul 1 2008, 4:12 am Axii Post #132



Wow, This whole time ive thought this thread was just a joke ;/.



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Jul 1 2008, 4:34 am candle12345 Post #133



Literal ingame password recognition would be nice, so if i say the magic word: 'Cantaloupes' something happens.



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Jul 1 2008, 4:52 am Zombiechao Post #134



Quote
What the hell you talking about Zell., He made a video of his set game speed trigger, and this is real... not a joke.
Link please.



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Jul 1 2008, 6:03 am Falkoner Post #135



Dude, I've chatted with him over MSN, he has shown me a lot of proof, just because he decided to post it on April Fools... I think he woulda given up on the joke by now :P A bit too elaborate for Farty.



None.

Jul 1 2008, 6:34 am O)FaRTy1billion[MM] Post #136

👻 👾 👽 💪

Quote from candle12345
Literal ingame password recognition would be nice, so if i say the magic word: 'Cantaloupes' something happens.
Even if I code the triggers, it still has some issues... I can find workarounds, though. Like read every line at once.

Quote from Zombiechao
Quote
What the hell you talking about Zell., He made a video of his set game speed trigger, and this is real... not a joke.
Link please.
Go back a few pages.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jul 1 2008, 7:03 am Axii Post #137



http://www.youtube.com/watch?v=I1DsbtaAHOo&feature=related
Link for the Lazy people :P.



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Jul 1 2008, 12:04 pm Clokr_ Post #138



I've already told you all that adding new trigger actions is not hard at all. This is obviously not a joke :P



?????

Jul 1 2008, 5:01 pm Falkoner Post #139



I'd say this is the most impressive video, as it shows the change in-game better.



None.

Jul 1 2008, 6:12 pm Axii Post #140



God, That is AWESOME, I wish I could use them now!! D:



None.

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[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[02:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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