Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: I need help on some Triggers making
I need help on some Triggers making
Nov 30 2008, 4:31 am
By: Kassc.  

Nov 30 2008, 4:31 am Kassc. Post #1



tham i making a map but I not so pro on map making... so i need help on how to use some triggers
first: the only thing i want to know is. when i move the civilian to pad happens this all unit close to BC (Battle cruzer) teleport to a other area like a ship... and when they move to the exit place they teleport close to the BC
My Map editor is "Scmdraft 2.0"
plz help me...



None.

Nov 30 2008, 7:19 am Kaias Post #2



Do you have at least a basic knowledge of how triggers and locations work?

I'm having extreme difficulty deciphering your text.



None.

Nov 30 2008, 7:23 am Riney Post #3

Thigh high affectionado

It appears (Before the topic is moved) that he wants a battlecruiser teleported when a civilian touches a beacon.

Condition:
- (Bring) Current Player brings at least 1 Terran Civilian to location "Beacon"

Action:
- (Move units) Move all Battle Cruiser owned by player Current Player at location "Anywhere" to "Warp Destination"
- (Move units) Move all Terran Civilian owned by player Current Player at location "Beacon" to "Civilian Spawn"
- (Preserve Trigger)



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Nov 30 2008, 8:19 am Echo Post #4



Actually he wants the civilian to be teleports when it is on a beacon next to a battlecruiser & When he brings the civilian to another beacon inside a location that looks like to a ship, it spawns under the battlecruiser.
You just do what Dark_Marine posted, move it. Read the trigger explanation before starting to trigger, or open up a map and study how things work.

Good luck.



None.

Nov 30 2008, 6:41 pm Kassc. Post #5



Example
CONDITIONS
"player 1" brings "at least" "1" "BC" to "anywhere"
Always
ACTIONS
Center location labeled "loading" on "BC" Owned by "player 1" at "anywhere"
Preserve trigger.
==================================================================================
CONDITIONS
"player 1" brings "exactly " "1" "civilian" to "Load units"
"payer 1" brings "at lest" "1" "BC" to "anywhere"
Always
ACTIONS
Move "all" "[men]" for player "force 1" at "Loading" to "inn ship"
Preserve trigger.

can it work like this?



None.

Nov 30 2008, 7:55 pm rockz Post #6

ᴄʜᴇᴇsᴇ ɪᴛ!

Quote from Kaias
I'm having extreme difficulty deciphering your text.
Ditto.

If you want our help, Kassc., type with good grammar and formatting. If you won't, please leave, as we don't want you in our community.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[04:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[04:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[03:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
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