Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Developing a turn based system
Developing a turn based system
Sep 29 2009, 6:06 pm
By: KooKsTeR  

Sep 29 2009, 6:06 pm KooKsTeR Post #1



So I am working on making a system where you get to move each unit individually and cannot move others at the same time. Attack in turns. Pretty much its turning starcraft into chess sort of you take turns and move a unit at a time, but you move all of your units, then the other player moves all of his units, then they attack.

I am wondering if anyone would want to use such a system.

Also I am wondering on ideas to control the attacking, i was thinking of making all units invincible and then say for one second take that off so everything can just do its dirty work then reset invincibility.

Here is a little quicky map I threw together for it. It only has the function of moving a single unit at a time.

Attachments:
(1)taking turns.scm
Hits: 5 Size: 52.22kb



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[03:18 am]
Symmetry -- Make maps for the memes :hurr:
[2026-10-30. : 8:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[2026-10-30. : 8:03 pm]
lil-Inferno -- u
[2026-10-30. : 7:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[2026-10-30. : 6:55 am]
UndeadStar -- :wob:
[2026-10-30. : 2:28 am]
Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
[2026-10-29. : 7:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[2026-10-29. : 4:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
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