I have created a map in which 7 AI players are controlled by custom AI. They fight as a team against the human player. When I start the map in melee mode or with “Use map settings”, the AI should behave the same way, right? I have read several times that the Melee AI is the Custom Level AI (Run AI Script At Location(“Protoss Custom Level”, “P2ProtossBlue”)
.But when I play this map, I get a lot more attacks in Melee mode than in UMS mode. The only small difference is the shared map in UMS, which I added via a trigger, but that shouldn't have such a big impact, right?
What is the name of the AI script in Melee mode?
Map:
http://pfarge.de/(1)Def%20Map%20(trigger).scm
Thanks
Peter
None.



