
Just a glitch in the Matrix
UPDATE - 30 Sep 2024
Mission 2: "Superunknown"
- The player now starts with a Control Tower attached to the Starport.
- Martens' Science Facility is now identified as Martens' Lab.
- The available minerals have been rebalanced.
- Improved pathfinding.
- Small changes to the map.
My only fear is to run out of beer.

Just a glitch in the Matrix
UPDATE - 27 MAR 2026
Mission 1:
- The transmissions sent by Ulrezaj during the final custscene now work properly. Previosuly, the transmissions did not show any colored circle around Ulrezaj when he talked: this was due to Player 6 being set as "defeated" shortly before the final cutscene.
Mission 6:
- Fixed the incorrect designation of a special Overlord.
- Nydus Parasites (Broodlings) now have 25 HPs instead of 30.
- A choke point in the southern part of the map is now less tricky to navigate.
- Edmund Duke and all Siege Tanks remain invincible during the final cutscene, even if they are switched between normal and siege mode.
My only fear is to run out of beer.