
Just a glitch in the Matrix
UPDATE - 30 Sep 2024
Mission 2: "Superunknown"
- The player now starts with a Control Tower attached to the Starport.
- Martens' Science Facility is now identified as Martens' Lab.
- The available minerals have been rebalanced.
- Improved pathfinding.
- Small changes to the map.
My only fear is to run out of beer.

Just a glitch in the Matrix
UPDATE - 27 MAR 2026 (Final update)
Mission 1:
- The transmissions sent by Ulrezaj during the final custscene now work properly. Previosuly, the transmissions did not show any colored circle around Ulrezaj when he talked: this was due to Player 6 being set as "defeated" shortly before the final cutscene.
Mission 6:
- Fixed the incorrect designation of a special Overlord.
- Nydus Parasites (Broodlings) now have 25 HPs instead of 30.
- A choke point in the southern part of the map is now less tricky to navigate.
- Edmund Duke and all Siege Tanks remain invincible during the final cutscene, even if they are switched between normal and siege mode.
Post has been edited 1 time(s), last time on Apr 11 2026, 2:18 pm by Andrea Rosa.
My only fear is to run out of beer.