Kills = Cash
Dec 15 2007, 3:55 am
By: dwarthing  

Dec 15 2007, 3:55 am dwarthing Post #1



Is there a way to get a certain amount of minerals every time you kill a unit, without making a ton of

"When Current Player Kills 1 men"
"When Current Player Kills 2 men"
"When Current Player Kills 3 men"
etc... triggers?

My map will essentially have heroes killing computer units and getting 1 mineral for each kill (individual, so if you don't kill, you don't get money), however my dilemma is that I want this trigger to work infinitely.
I was thinking of using a death counter (computer has suffered X deaths), but I don't see how I can get that to work so that only the player who killed the unit gets minerals.



None.

Dec 15 2007, 4:50 am Falkoner Post #2



http://www.maplantis.org/index.php?pg=wiki;id=45

MAPLANTIS FTW!

Is it possible/probable that multiple units will be killed at once by a single player in your map?



None.

Dec 15 2007, 7:50 pm dwarthing Post #3



K, Thank you. It's possible, but not going to happen often enough to make a huge difference.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-4-29. : 2:00 am]
l)ark_ssj9kevin -- hi jamal
[2026-4-29. : 12:18 am]
Heinermann -- memes
[2026-4-28. : 10:08 pm]
NudeRaider -- skeet-skeet, motherfucker
[2026-4-28. : 4:24 pm]
Vrael -- NudeRaider
NudeRaider shouted: Vrael boy, if you're not careful I'll moderate your sorry ass too!
gotta catch me first! skeet skeet skeet
[2026-4-26. : 1:58 pm]
lil-Inferno -- ya
[2026-4-25. : 11:50 pm]
JamaL -- Glad to see SEN will never die. Kudos to whoever is paying the hosting fees these days!
[2026-4-25. : 3:37 pm]
NudeRaider -- (-.-,)
[2026-4-25. : 3:35 pm]
Zoan -- ;o I thought that was a monkey emote
[2026-4-25. : 3:34 pm]
Zoan -- :mods:
[2026-4-25. : 3:34 pm]
Zoan -- :mods"
Please log in to shout.


Members Online: Ojan, hurtdonor47