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6407 cooles99 Jan 1 1970, 12:00 am Hidden 0 0 0 0
6408 404.Half Jan 1 1970, 12:00 am Hidden 0 0 0 0
6410 eerrtt22 Jan 1 1970, 12:00 am Hidden 0 0 0 0
6413 ProjectPwn Jan 1 1970, 12:00 am Hidden 0 0 0 0
6429 WeSCon_ZapDoSC Jan 1 1970, 12:00 am Hidden 0 0 0 0
6431 Slaap Jan 1 1970, 12:00 am Hidden 0 0 0 0
6435 quaestor Jan 1 1970, 12:00 am Hidden 0 0 0 0
6447 Spielherr Jan 1 1970, 12:00 am Hidden 0 0 0 0
6466 nbdy10 Jan 1 1970, 12:00 am Hidden 0 0 0 0
6484 metalprotss Jan 1 1970, 12:00 am Hidden 0 0 0 0
6485 idura Jan 1 1970, 12:00 am Hidden 0 0 0 0
6486 DT_Reaper Jan 1 1970, 12:00 am Hidden 0 0 0 0
6487 enerayne Jan 1 1970, 12:00 am Hidden 0 0 0 0
6488 Isharu Jan 1 1970, 12:00 am Hidden 0 0 0 0
6497 skrals Jan 1 1970, 12:00 am Hidden 0 0 0 0
6512 MadWarl0ck Jan 1 1970, 12:00 am Hidden 0 0 0 0
6514 Sicotic87 Jan 1 1970, 12:00 am Hidden 0 0 0 0
6520 kimnam413 Jan 1 1970, 12:00 am Hidden 0 0 0 0
6521 Gaizk Jan 1 1970, 12:00 am Hidden 0 0 0 0
6522 silkaz524 Jan 1 1970, 12:00 am Hidden 0 0 0 0
6529 midvik Jan 1 1970, 12:00 am Hidden 0 0 0 0
6534 goku101 Jan 1 1970, 12:00 am Hidden 0 0 0 0
6539 remotephone Jan 1 1970, 12:00 am Hidden 0 0 0 0
6553 suncloud Jan 1 1970, 12:00 am Hidden 0 0 0 0
6557 zarogon Jan 1 1970, 12:00 am Hidden 0 0 0 0
6563 MrCodrut Jan 1 1970, 12:00 am Hidden 0 0 0 0
6580 be_ken89 Jan 1 1970, 12:00 am Hidden 0 0 0 0
6593 zuki20 Jan 1 1970, 12:00 am Hidden 0 0 0 0
6608 madaimer Jan 1 1970, 12:00 am Hidden 0 0 0 0
6614 tiscool Jan 1 1970, 12:00 am Hidden 0 0 0 0

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[2025-5-15. : 3:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[2025-5-15. : 11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
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