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16878 bertysadowe Jan 29 2018, 1:03 am Hidden 2 0 0 -150
16879 therapia Jan 29 2018, 5:37 am Hidden 1 0 0 -150
16880 millakean Jan 29 2018, 6:01 am Hidden 1 0 0 -150
16881 bertyforama3 Jan 29 2018, 6:21 am Hidden 1 0 0 -150
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16884 PozycjonowanieWisla Jan 29 2018, 11:11 am Hidden 1 0 0 -150
16885 chasecrown Sep 14 2018, 10:48 am Hidden 3 0 0 -150
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16891 jertygoras3 Jan 30 2018, 12:24 am Hidden 2 0 0 -150
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16893 cosciafinance Jan 30 2018, 6:27 am Hidden 1 0 0 -150
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16899 davidjevansspeed Jan 30 2018, 12:10 pm Hidden 1 0 0 -150
16900 ajyne Jan 30 2018, 1:11 pm Hidden 1 0 0 -150
16903 wa41ndzia97 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
16905 jertyforas Jan 31 2018, 6:06 am Hidden 1 0 0 -150
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16908 Apple_Psionic May 29 2018, 5:58 am Hidden 11 0 0 -150
16909 peboce Jan 31 2018, 2:08 pm Hidden 1 0 0 -150
16912 bertysagolo Feb 1 2018, 12:53 am Hidden 2 0 0 -150
16913 ko2m1bi3256 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
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16915 xtaka49ol Feb 1 2018, 8:58 am Hidden 1 0 0 -150

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Your request has matched 83877 entries, currently showing 30 of them.
[11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[04:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[04:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[03:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
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