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1461 NightKev Jan 19 2010, 10:36 am Hidden 107 5 24 0
1639 Cloud Mar 12 2009, 3:28 am Hidden 31 5 38 0
1666 NirvanaJung Jan 19 2010, 12:01 pm Hidden 101 5 85 0
1897 DeProgrammer May 18 2012, 9:32 pm Hidden 56 5 31 36
2013 Josh2xx Apr 17 2014, 12:27 am Hidden 40 5 14 0
2015 MePHiStO_IS_GoD May 6 2018, 11:53 pm Hidden 1127 5 90 46
2089 Shook1(ConFed) Mar 9 2008, 9:58 pm Hidden 1 5 36 0
2162 Kidz.Gone.Wild Jun 13 2008, 2:01 am Hidden 8 5 15 0
2244 hunt3r4teens Aug 18 2009, 12:59 am Hidden 35 5 42 0
2298 The_Effect Oct 2 2020, 6:34 pm Hidden 93 5 26 26
2727 Lord Jafud Mar 14 2010, 11:36 pm Hidden 170 5 57 0
3034 planckscnst Jul 9 2008, 6:51 pm Hidden 19 5 24 0
3045 Al_Zarigus May 28 2009, 10:22 am Hidden 39 5 12 0
3157 FoxWolf1 Aug 3 2017, 5:20 pm Hidden 1822 5 407 68
3289 substantialdisorder Feb 2 2011, 4:59 am Hidden 26 5 13 0
3400 BloodRed Jul 30 2013, 12:15 pm Hidden 119 5 20 0
3530 steacoon Mar 25 2009, 3:41 am Hidden 25 5 14 0
4005 Epyon214 May 1 2011, 3:25 pm Hidden 51 5 21 16
4085 xhans2x Jan 29 2011, 2:26 pm Hidden 16 5 17 0
4115 rogejun Dec 29 2009, 2:02 am Hidden 39 5 6 0
4258 Vanished Mar 24 2010, 10:14 pm Hidden 106 5 47 0
4284 GalacticEmpireSaga Apr 19 2009, 4:34 am Hidden 17 5 13 0
4289 AlbertW-RCDF Sep 13 2009, 1:46 pm Hidden 55 5 11 0
4420 Keirebu Mar 8 2009, 1:13 am Hidden 33 5 102 0
4422 RuiN Aug 23 2012, 10:59 pm Hidden 66 5 13 48
4533 areYOUanIDIOT Jun 15 2009, 4:53 am Hidden 8 5 11 0
4597 AngerIsAGift Jun 6 2011, 3:15 pm Hidden 181 5 50 0
4600 deathfromace Sep 7 2010, 3:23 pm Hidden 29 5 27 66
4901 Dominus Sacerdus Jul 7 2009, 5:52 pm Hidden 37 5 35 0
4983 Xpenguin17 Jun 13 2011, 10:37 pm Hidden 15 5 32 2

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[04:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[04:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[03:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
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Members Online: dumbducky, fritfrat