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12806 Bruendermanaq1j Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12826 Stanganelliaq8x Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12828 Holubes3p Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12846 smith4a3 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12847 Michelinaq3c Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12875 Ellingtones3h Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12897 Fothes9q Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12907 Diragoes7k Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12908 Guerrieroes7s Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12917 Maattaaq7c Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12936 Szczygielse7t Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12938 Felixxg Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12944 Swelgartes7x Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12946 Marquetteaq3w Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12956 Abbingtonse6g Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12957 Lefloreses2j Jan 1 1970, 12:00 am Hidden 0 0 0 -150
12981 Cappellanose2u Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13030 Halajianaq1d Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13053 alaba Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13062 dvsuq85 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13076 Huzzard11 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13100 Neatse2x Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13111 Remigiose4d Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13140 kertygerberta Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13144 rudigern98 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13162 agentsix1 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13218 kacerekx63 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13294 shebnzpgdhoyamkgtx6 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13337 lhantisantee Jan 1 1970, 12:00 am Hidden 0 0 0 -150
13340 timoxa1345 Jan 1 1970, 12:00 am Hidden 0 0 0 -150

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[07:14 pm]
Ultraviolet -- :wob:
[2025-5-15. : 3:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[2025-5-15. : 11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
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