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801 hobart-hobo Sep 16 2007, 9:57 pm Hidden 1 0 0 0
802 cgmn Jan 2 2011, 7:44 am Hidden 55 0 0 0
803 aideluxe Sep 16 2007, 11:34 pm Hidden 1 0 0 0
804 Lyon Sep 16 2007, 11:57 pm Hidden 1 0 0 0
805 Duxter Nov 8 2011, 3:53 am Hidden 7 0 0 0
807 GDXTom Jan 25 2008, 1:09 am Hidden 1 0 0 0
808 TheOddAngel Aug 28 2017, 3:20 pm Hidden 3 0 1 0
809 worry3 Sep 17 2007, 3:21 am Hidden 1 0 0 0
810 xClassic May 11 2008, 3:45 pm Hidden 1 0 0 0
812 Death1391991 Sep 17 2007, 4:01 am Hidden 1 0 0 0
813 essex Sep 17 2007, 4:59 am Hidden 1 0 0 0
814 dark_taxi Jul 20 2008, 1:45 am Hidden 11 0 0 0
815 GrEeNs May 12 2018, 8:14 am Hidden 38 3 4 10
816 DahLollipop Jan 18 2009, 9:01 am Hidden 6 2 9 0
817 Blayze-Wun Oct 12 2007, 8:47 am Hidden 1 0 0 0
818 Atreides May 10 2008, 2:12 pm Hidden 1 0 0 0
819 Cabbit Jan 7 2009, 8:25 pm Hidden 10 1 5 0
820 Peregrinus Sep 21 2007, 10:15 am Hidden 1 0 0 0
821 AcropoliS Sep 17 2007, 3:44 pm Hidden 1 0 0 0
822 Ojan Apr 24 2008, 11:14 pm Hidden 1 0 5 0
823 iNdefiNite Jan 1 2009, 5:24 pm Hidden 3 0 0 0
824 Wolfmind Sep 18 2007, 5:28 pm Hidden 1 0 0 0
825 NuklearAge Sep 17 2007, 6:27 pm Hidden 1 0 0 0
826 kobo1d Sep 17 2007, 10:00 pm Hidden 1 0 0 0
827 wather Sep 17 2007, 8:23 pm Hidden 1 0 0 0
828 flamewind Mar 23 2008, 2:31 am Hidden 1 0 0 0
830 Dankas Sep 21 2007, 1:15 am Hidden 1 0 0 0
831 ChaosRyder Jan 1 1970, 12:00 am Hidden 1 0 0 0
833 vEn0m17 Sep 19 2007, 12:50 am Hidden 1 0 0 0
834 CookiesLikeWhoa Sep 27 2007, 4:03 am Hidden 1 0 14 0

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[03:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
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