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735 Starcraft78cwal Oct 7 2007, 7:25 pm Hidden 1 0 0 0
736 algw Sep 15 2007, 2:04 am Hidden 1 0 0 0
737 tosx Oct 27 2011, 11:49 pm Hidden 10 1 9 0
738 SomeIdiotNerd Dec 9 2007, 7:53 pm Hidden 1 0 0 0
739 AstralZenith Sep 15 2007, 3:58 am Hidden 1 0 0 0
740 OfficerTJHooker Sep 23 2007, 8:50 pm Hidden 1 1 6 0
741 hinder40 Sep 15 2007, 4:19 am Hidden 1 0 0 0
742 rudyruby Sep 15 2007, 5:30 am Hidden 1 0 0 0
743 jarari Oct 15 2007, 11:37 am Hidden 1 0 0 0
744 FoxboyJT Sep 15 2007, 7:22 am Hidden 1 0 0 0
745 kodiakai Jan 1 1970, 12:00 am Hidden 1 0 0 0
746 Shujaku Sep 17 2007, 3:00 am Hidden 1 0 0 0
747 Biscuitguy Jan 1 1970, 12:00 am Hidden 1 0 0 0
749 sycosnake Sep 15 2007, 8:39 am Hidden 1 0 0 0
750 jacko1121 May 25 2008, 7:49 am Hidden 2 0 2 0
751 Co2Noss Jun 16 2009, 6:24 am Hidden 2 0 2 0
752 engy Sep 4 2009, 1:19 pm Hidden 6 0 0 0
753 daihungdung Sep 15 2007, 3:01 pm Hidden 1 0 0 0
754 sheep Sep 15 2007, 6:23 pm Hidden 1 0 0 0
755 7destroy Sep 15 2007, 9:08 pm Hidden 1 0 0 0
757 The-Ice-Inside Sep 15 2007, 7:36 pm Hidden 1 0 0 0
758 Chaos628 Sep 15 2007, 8:43 pm Hidden 1 0 0 0
759 Nanj29 Sep 15 2007, 11:22 pm Hidden 1 0 0 0
760 deathdeeIer Sep 17 2007, 2:00 am Hidden 1 0 0 0
761 fouquet Sep 16 2007, 12:00 am Hidden 1 0 0 0
763 Matsuo Shun Sep 16 2007, 12:12 am Hidden 1 0 0 0
764 fritfrat Yesterday, 4:49 pm Hidden 939 8 223 7
765 noob_eater Sep 16 2007, 12:17 am Hidden 1 0 0 0
766 Eymber Apr 7 2008, 1:52 am Hidden 1 0 9 0
767 crushofd Sep 16 2007, 12:54 am Hidden 1 0 0 0

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[03:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
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