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1184 ThousandKilla Jul 5 2009, 3:50 am Hidden 5 0 0 0
1186 timmah123 Oct 26 2007, 1:25 pm Hidden 1 0 0 0
1187 Wheed Oct 28 2007, 4:27 am Hidden 1 0 0 0
1189 sailboat Jan 8 2008, 3:24 am Hidden 1 0 0 0
1191 Nytemare3701 Oct 13 2007, 8:41 pm Hidden 1 0 0 0
1193 rafael.zenaro Jul 18 2014, 3:46 pm Hidden 2 0 0 0
1196 j3hu7y Oct 24 2007, 6:35 am Hidden 1 0 1 0
1198 fs2a Oct 14 2007, 12:58 pm Hidden 1 0 0 0
1200 CeHSBrass Jan 26 2008, 6:48 am Hidden 1 0 0 0
1201 ExperimentaL Aug 15 2009, 2:43 am Hidden 58 0 1 0
1204 theungodlyspoon Oct 15 2007, 1:15 am Hidden 1 0 0 0
1206 something3000 Nov 5 2007, 3:41 am Hidden 1 0 0 0
1207 Jzcaesar Oct 15 2007, 5:28 am Hidden 1 0 0 0
1209 Premonition Oct 15 2007, 10:19 pm Hidden 1 0 0 0
1210 elysium.kliu Mar 22 2008, 3:00 am Hidden 1 0 10 0
1211 rB.Ksadya Oct 16 2007, 1:49 am Hidden 1 0 0 0
1214 simian10000 Oct 17 2007, 2:15 am Hidden 1 0 0 0
1215 xDesx Oct 17 2007, 3:18 am Hidden 1 0 0 0
1216 SyNc Nov 4 2007, 1:16 am Hidden 1 0 11 0
1217 XxDeath Nov 15 2007, 8:18 am Hidden 1 0 0 0
1218 sir_nicklas Oct 17 2007, 6:24 am Hidden 1 0 0 0
1219 Joris J2 Nov 17 2007, 12:52 pm Hidden 1 0 0 0
1221 thespore Oct 17 2007, 1:39 pm Hidden 1 0 0 0
1223 Hydra_Terror Jan 1 1970, 12:00 am Hidden 1 0 0 0
1225 jahweh Oct 17 2007, 8:03 pm Hidden 1 0 0 0
1227 DarkRedd Dec 31 2007, 1:26 am Hidden 1 0 1 0
1228 Mikc Nov 23 2009, 5:29 pm Hidden 6 0 0 0
1229 TwistedDragon Oct 18 2007, 12:31 pm Hidden 1 0 0 0
1231 kangjiho Mar 7 2022, 4:28 am Hidden 11 0 1 0
1232 Jefurii Oct 18 2007, 1:45 pm Hidden 1 0 0 0

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[04:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[04:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[03:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
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