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1131 Tarker Jan 1 1970, 12:00 am Hidden 1 0 0 0
1134 dOoBiX Jul 11 2008, 6:47 am Hidden 2 0 0 0
1135 taintedangel Oct 9 2007, 1:28 am Hidden 1 0 0 0
1137 exelly22 Oct 9 2007, 7:49 am Hidden 1 0 0 0
1138 SilentGhost Oct 17 2007, 12:37 am Hidden 1 0 0 0
1140 hakuro Oct 9 2007, 2:53 pm Hidden 1 0 0 0
1142 darth_ender Mar 5 2012, 7:45 pm Hidden 4 0 0 0
1144 smokedawg42 Oct 10 2007, 11:57 am Hidden 1 0 0 0
1146 bola9 Oct 23 2007, 12:40 am Hidden 1 0 0 0
1147 Alz45 Nov 22 2007, 5:25 pm Hidden 1 0 0 0
1148 anubisza Oct 10 2007, 6:13 pm Hidden 1 0 0 0
1150 Blind Angel Oct 12 2007, 1:27 am Hidden 1 0 0 0
1151 Ninjaboy Oct 11 2007, 3:40 am Hidden 1 0 0 0
1153 ._. Aug 18 2008, 11:30 pm Hidden 19 0 3 0
1155 mlk717 Mar 1 2015, 12:20 am Hidden 3 0 0 0
1158 thecolorgreen Oct 11 2007, 1:23 am Hidden 1 0 0 0
1161 vietwok Oct 11 2007, 3:08 am Hidden 1 0 0 0
1162 Beryllium Oct 28 2010, 5:19 am Hidden 14 0 1 0
1163 Jon8 Oct 11 2007, 4:41 am Hidden 1 0 0 0
1165 willwill Oct 11 2007, 5:32 am Hidden 1 0 0 0
1166 SnIpErLeGeNd Oct 16 2007, 8:06 am Hidden 1 0 1 0
1168 s0z3r Oct 12 2007, 12:44 am Hidden 1 0 0 0
1170 backstabb Nov 2 2007, 11:02 pm Hidden 1 0 0 0
1172 gamecubedude00 May 12 2008, 2:03 am Hidden 1 0 0 0
1173 dude4game Oct 12 2007, 1:35 am Hidden 1 0 0 0
1175 aaron-x Nov 25 2008, 1:08 am Hidden 3 0 1 0
1177 ebc Sep 8 2008, 3:45 pm Hidden 6 0 2 0
1180 Btv Oct 14 2007, 7:14 am Hidden 1 0 0 0
1181 Rockillblood Sep 23 2008, 1:42 am Hidden 10 0 2 0
1183 Conan Oct 13 2007, 3:21 am Hidden 1 0 0 0

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[04:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[04:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[03:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
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