Staredit Network > Site > members
Site Features
ID Name Last Active Contact Activity Topics Posts Minerals
8838 demonbl4de Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8842 Iamthepiparglen Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8845 pwnstar Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8854 mehjoo Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8866 sim-h.s Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8910 DunkmasterJ Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8931 wonder_boy Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8940 tutin2678 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8954 thaipro Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8960 dakotafrazier10 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8979 asim2811 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9056 Lypytysz Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9059 czyyyk Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9061 globalchoucroute Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9064 slmw Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9068 lordofvt Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9070 CoolBurn Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9082 Raqs Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9086 LXF9166FZ Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9102 Nuntius Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9112 Dragan Rankovic Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9118 davis482 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9122 kecuop307 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9125 Maddoogggg Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9128 destroyer130 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9130 BiosTheo()() Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9134 simbo108 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9186 shurf Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9208 Kagato Jan 1 1970, 12:00 am Hidden 0 0 0 -150
9215 lordocarrot Jan 1 1970, 12:00 am Hidden 0 0 0 -150

Pages: < 1 « 18 19 20 21 222796 >
Your request has matched 83877 entries, currently showing 30 of them.
[2025-5-15. : 3:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[2025-5-15. : 11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
Please log in to shout.


Members Online: Ultraviolet