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529 evilpandabear Aug 28 2010, 3:43 pm Hidden 8 1 2 2
530 Phobia Aug 5 2008, 10:29 pm Hidden 2 1 15 0
531 JaBoK Jun 2 2012, 6:52 am Hidden 545 9 384 9
532 PCFredZ Dec 14 2011, 8:29 pm Hidden 164 0 121 0
533 Lightshadow Jan 1 1970, 12:00 am Hidden 1 0 0 0
534 Doom Hammer2141 Mar 1 2009, 4:20 pm Hidden 24 0 0 0
535 KracK- Jun 9 2014, 8:42 pm Hidden 8 0 0 0
537 Caboose Aug 29 2010, 4:58 pm Hidden 14 0 9 0
538 The Starport May 6 2015, 12:40 pm Hidden 1202 99 3276 114
539 Psychic_Genius Apr 8 2021, 3:04 pm Hidden 1649 1 11 0
540 RPG-(Asia) Jan 6 2008, 8:09 am Hidden 1 0 0 0
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544 Faolloaf Sep 5 2007, 8:19 am Hidden 1 0 0 0
545 Matic Aug 29 2017, 10:43 am Hidden 11 0 0 0
546 SpiralEdge Sep 18 2007, 9:35 am Hidden 1 0 1 0
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548 Boos Sep 5 2007, 2:56 pm Hidden 1 0 0 0
549 The Jeff Oct 16 2008, 2:43 am Hidden 8 0 0 0
550 jobelaque Jan 9 2008, 11:39 am Hidden 1 0 0 0
551 Thrazakul Jan 15 2011, 6:27 pm Hidden 7 1 4 0
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554 Yoshih4x Dec 26 2011, 4:45 pm Hidden 585 0 0 0
555 pizuscag Sep 17 2007, 2:29 am Hidden 1 1 3 0
556 Zekling Apr 19 2009, 7:15 pm Hidden 3 0 12 0
557 payne Jul 8 2021, 2:16 pm Hidden 1718 417 7163 1333
558 Roy Today, 12:30 pm Hidden 6361 61 4517 9142
559 Sicarul Jan 25 2013, 9:22 pm Hidden 5 0 0 0
560 slicksword45 Sep 5 2007, 11:57 pm Hidden 1 0 0 0

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[04:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[04:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[03:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
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