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7500 c_dogg1029 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7511 binit Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7516 Bysne Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7519 Zero-Blade Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7522 crisaor Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7527 ShadowIsMii Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7533 kevinmach Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7538 theironeagle14 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7541 adrian783 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7551 Saucy Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7565 asdfasdf1234 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7568 ostinado Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7575 longsieusao Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7583 Byebye Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7599 mustyoshi Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7603 TheFlameKnight Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7605 dumbocow Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7606 JohnReaper Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7607 Ehh Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7608 Replacement Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7609 deathnangel Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7610 Odysseus Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7611 ddrba Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7613 Csabycy Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7614 xboi26 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7617 wyvernx Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7618 Bobtobismo Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7619 maxt4578 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7624 ShadowsRage Jan 1 1970, 12:00 am Hidden 0 0 0 -150
7626 Mado Jan 1 1970, 12:00 am Hidden 0 0 0 -150

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[2025-5-15. : 3:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[2025-5-15. : 11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
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