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Pages: < 1 « 815 816 817 818 8193571 >

[2017-4-29. : 1:18 pm]
Dem0n -- Same
[2017-4-29. : 5:12 am]
Ashamed -- yeah
[2017-4-29. : 5:11 am]
KrayZee -- Are you Ravonus?
[2017-4-29. : 5:11 am]
Ashamed -- If they don't have anyone else.. WE can have a full team I am checking
[2017-4-29. : 5:10 am]
KrayZee -- I'm jealous that you play Quake
[2017-4-29. : 5:10 am]
Ashamed -- oh all my RL buddies are on its a 5 player game right?
[2017-4-29. : 5:09 am]
Ashamed -- Sorry was playing quake beta ><
[2017-4-29. : 5:09 am]
Ashamed -- Dude I dont play AI lol
[2017-4-29. : 5:01 am]
KrayZee -- What's your account?
[2017-4-29. : 5:01 am]
KrayZee -- On the first week, we're allowed to play against AI. The last three weeks, you have to play against other players. We don't have to win the matches.
[2017-4-29. : 4:58 am]
KrayZee -- KrayZee#1739
[2017-4-29. : 4:56 am]
Ashamed -- whats your battlenet account?
[2017-4-29. : 4:56 am]
Ashamed -- I don't play overwatch, but I can do some heroes i suppose
[2017-4-29. : 4:49 am]
KrayZee -- Each week offer rewards. I'm eager for the Overwatch stuff we would earn.
[2017-4-29. : 4:47 am]
KrayZee -- Just play 5 games with a friend each week for four weeks
[2017-4-29. : 4:12 am]
Ashamed -- KrazyZee I have not not played in ages.. I would be up for a few rounds. I am not sure what this nexus challenge is though.
[2017-4-29. : 4:11 am]
Ashamed -- God dammit windows update!
[2017-4-29. : 4:09 am]
KrayZee -- I want free Overwatch stuff
[2017-4-29. : 4:08 am]
KrayZee -- Anyone play Heroes of the Storm? If so, up for the nexus challenge?
[2017-4-29. : 3:59 am]
Zoan -- This is awesome! Thanks Farty <3
[2017-4-29. : 3:56 am]
O)FaRTy1billion[MM] -- no bunker shadow or bunker overlay :(
[2017-4-29. : 3:55 am]
O)FaRTy1billion[MM] -- 128 and 129 are not the things listed there
[2017-4-29. : 3:54 am]
O)FaRTy1billion[MM] -- Oh, I should've included the exceptions of uraj and khalis, but whatver. Copy+paste + prefix with generated indexes is easier :P
[2017-4-29. : 3:53 am]
Voyager7456 -- ah, I see
[2017-4-29. : 3:52 am]
O)FaRTy1billion[MM] -- https://pastebin.com/sdDLMY0k
[2017-4-29. : 3:52 am]
jjf28 -- and ofc it can also be fatal if you were counting on a dark swarm to cover your commander
[2017-4-29. : 3:52 am]
jjf28 -- Voyager7456
Voyager7456 shouted: jjf28 am I missing something? why is that useful
I think it only really applies to Helms - in helms deep swarm is a critical mechanic that allows evil to smash through various locations (as they have the stronger melee heroes and their mass is mostly melee whereas goods mass is mostly ranged), so losing a swarm (and thus 125 energy) sets you back 2.8 minutes, which in a ~32 min game is quite devastating
[2017-4-29. : 3:52 am]
O)FaRTy1billion[MM] -- but I made you a list :(
[2017-4-29. : 3:50 am]
Zoan -- Hmmm I will waste time on this tomorrow :P I'm going to bed for now tho
[2017-4-29. : 3:49 am]
O)FaRTy1billion[MM] -- probably somewhere
[2017-4-29. : 3:49 am]
Zoan -- holy mother of god sen is slow O_O
[2017-4-29. : 3:48 am]
Zoan -- Is there a list of image IDs?
[2017-4-29. : 3:47 am]
O)FaRTy1billion[MM] -- Uraj and Khalis are exceptions, they have hardcoded image IDs that they display
[2017-4-29. : 3:47 am]
O)FaRTy1billion[MM] -- ah, it is an image not a sprite. Flag's Image ID is 392, so 392-215= 177. Scout is 70, so 70+177 = 247, which is the image ID of SCV
[2017-4-29. : 3:45 am]
O)FaRTy1billion[MM] -- or is it image? I don't remember what it displays
[2017-4-29. : 3:45 am]
Zoan -- Ohhh, where is the list of sprite ID's then?
[2017-4-29. : 3:44 am]
Zoan -- so does it always subtract 63?
[2017-4-29. : 3:44 am]
O)FaRTy1billion[MM] -- 287 is Flag's sprite ID, and 215 is Flag's unit ID, so it adds 72
[2017-4-29. : 3:44 am]
Zoan -- SCV is index 7
[2017-4-29. : 3:43 am]
Zoan -- Scout is index 70
[2017-4-29. : 3:43 am]
Voyager7456 -- jjf28
jjf28 shouted: FaRTy1billion when you're at the unit (ccmu), sprite (firelag), or weapon (firelag) limit a dark swarm will fail to cast, the system ensures that you get your energy back
am I missing something? why is that useful
[2017-4-29. : 3:43 am]
Zoan -- So when I make it hold a scout, it shows a SCV
[2017-4-29. : 3:43 am]
O)FaRTy1billion[MM] -- it's a very lazy way that blizzard added powerup overlays :P
[2017-4-29. : 3:42 am]
O)FaRTy1billion[MM] -- it adds a set value to the unit ID to get the sprite ID that is displayed
[2017-4-29. : 3:41 am]
Zoan -- How does it decide what unit it shows you holding based on what unit you are actually holding?
[2017-4-29. : 3:37 am]
O)FaRTy1billion[MM] -- firebat is cool too, does like triple damage
[2017-4-29. : 3:35 am]
Zoan -- LOL
[2017-4-29. : 3:33 am]
O)FaRTy1billion[MM] -- I prefer carrying a goliath turret
[2017-4-29. : 3:11 am]
Zoan -- who cares we can have SCV's shoot with tank tops
[2017-4-29. : 3:08 am]
jjf28 -- I used to use EUDs but... they're gone
[2017-4-29. : 3:07 am]
jjf28 -- FaRTy1billion
FaRTy1billion shouted: what is swarm glitch refund?
when you're at the unit (ccmu), sprite (firelag), or weapon (firelag) limit a dark swarm will fail to cast, the system ensures that you get your energy back
[2017-4-29. : 3:04 am]
Zoan -- Does anyone have a list of unit ids?
[2017-4-29. : 3:03 am]
Zoan -- omg that scv carrying a tank top is awesome
[2017-4-29. : 3:02 am]
O)FaRTy1billion[MM] -- what is swarm glitch refund?
[2017-4-29. : 2:42 am]
Zoan -- sorry I tried to view the wiki, I think that made SEN even more slow
[2017-4-29. : 2:31 am]
jjf28 -- & assuming energy upgrade & 125 energy cost for swarm
[2017-4-29. : 2:29 am]
jjf28 -- a system for avoiding the issue of swarm glitches (using regular trigger cycles)
[2017-4-29. : 2:26 am]
Dem0n -- da fucc is that
[2017-4-29. : 2:21 am]
jjf28 -- well that was exhausting but I finished the high level design: https://docs.google.com/spreadsheets/d/15g38ot_LlNiN4jelk8FBI2l2vAZXo5QPEqG70fAlkeo/edit?usp=sharing
[2017-4-29. : 2:09 am]
Zoan -- i c. Thank you
[2017-4-29. : 1:49 am]
LoveLess -- Medic just needed to have enough energy is all, it wont cast optical flare unless it has a certain amount of energy. Regardless of it's cost.
[2017-4-29. : 1:24 am]
Zoan -- But even if when I create a medic their energy is not 100 (which I thought it is set to 100 anyway), wouldn't they cast it as their energy recharges over time? O_O w/e
[2017-4-29. : 1:23 am]
Zoan -- Oh, I had to set the energy of the medic to 100 :O
[2017-4-29. : 1:20 am]
Zoan -- yes
[2017-4-29. : 1:17 am]
Dem0n -- or whichever unit to want blinded
[2017-4-29. : 1:17 am]
Dem0n -- does the unit attacking it have more than 81 hp?
[2017-4-29. : 1:13 am]
Zoan -- Yo why won't this medic cast optical flare O_O
[2017-4-28. : 11:57 pm]
Dem0n -- oh. haven't played in like 8 years tbh
[2017-4-28. : 11:56 pm]
jjf28 -- tbh I updated it like 2 years ago :P

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