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[2017-6-01. : 11:46 pm] Suicidal Insanity -- Mini Moose 2707Mini Moose 2707 shouted: w/e, not even close to the drama of tabs vs spaces Now don't start that again ![2017-6-01. : 11:43 pm] Sixen -- Yeah, I made SC2Mapster... don't know why there would be drama around that.[2017-6-01. : 11:35 pm] jjf28 -- SixenSixen shouted: so many old names... /nostalgia Voyager7456Voyager7456 shouted: Your name rings a bell... I think he made some other StarCraft site /cue drama[2017-6-01. : 10:56 pm] Suicidal Insanity -- http://www.stormcoast-fortress.net/Irregularies/Images/Symmetry4.png[2017-6-01. : 10:45 pm] Suicidal Insanity -- I should have done the UI first. This is waaay too fun to play with.[2017-6-01. : 9:42 pm] Suicidal Insanity -- http://www.stormcoast-fortress.net/Irregularies/Images/Symmetry3.png <- (0)Ringworld.scm ![2017-6-01. : 9:33 pm] Suicidal Insanity -- Mini Moose 2707Mini Moose 2707 shouted: 500-fold symmetry O________________O Easiest way of testing skew factors => force placing entire rings. (Someone should make a round map and call it ringworld)[2017-6-01. : 9:33 pm] Voyager7456 -- Mini Moose 2707Mini Moose 2707 shouted: 500-fold symmetry O________________O O________________________________________________O[2017-6-01. : 9:33 pm] Suicidal Insanity -- lil-Infernolil-Inferno shouted: I see some swanky new UI too O_O You can grab the alpha with that UI. I've updated it to winXP style controls ![]() [2017-6-01. : 9:23 pm] Suicidal Insanity -- http://www.stormcoast-fortress.net/Irregularies/Images/Symmetry2.png :>[2017-6-01. : 7:53 pm] BeatMeistro -- Dem0nDem0n shouted: this looks horrible Oh my god, his chin is clipping through the armor![2017-6-01. : 7:36 pm] Corbo -- Dem0nDem0n shouted: this looks horrible oh wow, it really does look horrible[2017-6-01. : 7:20 pm] Pr0nogo -- if that's the art style they use for the comic book intermissions in the campaigns...[2017-6-01. : 2:10 pm] poiuy_qwert -- If you give me the stuff to reproduce the issue then I will be able to fix it, if I cant reproduce it then it will be much harder to know where the issue is[2017-6-01. : 2:09 pm] Pr0nogo -- if i send you the graphics in question could you pinpoint why graphical corruption is happening?[2017-6-01. : 2:08 pm] poiuy_qwert -- definitely report anything and everything you can, include as much details (logs, screenshots, example files and steps to reproduce the issues), that you can and I will look into them when I get home from work[2017-6-01. : 2:06 pm] poiuy_qwert -- yeah, that functionality was never implemented it looks like... The way it was built was based more around the import/export functionality. Also I don't think it has been used much so there are are going to be bugs i'll need to fix ![]() [2017-6-01. : 2:05 pm] Pr0nogo -- same corruption is still happening when i import those graphics, no error is thrown[2017-6-01. : 12:57 pm] lil-Inferno -- ExcaliburExcalibur shouted: Well, I caved fam. Bought a 1080Ti. RIP my wallet. w/e[2017-6-01. : 10:02 am] Suicidal Insanity -- ExcaliburExcalibur shouted: Well, I caved fam. Bought a 1080Ti. RIP my wallet. Ohhh .... shiny ![2017-6-01. : 10:02 am] Suicidal Insanity -- All in favor or adding a --> operator to C++ for double indirection dereferencing, raise their hand ![2017-6-01. : 5:48 am] KrayZee -- lil-Infernolil-Inferno shouted: Who gon get they dicc wet O_________________________________O You meant wet vaginas?[2017-6-01. : 3:28 am] O)FaRTy1billion[MM] -- how do I make ms office not flash a window every hour? it's very distracting[2017-6-01. : 1:18 am] O)FaRTy1billion[MM] -- I think I added it before the 'change' buttons, just to look at all the tiles or something[2017-6-01. : 1:17 am] O)FaRTy1billion[MM] -- they were just to test them it shows the same window as the 'Change' buttons that select mini/mega tile selection windows[2017-6-01. : 1:14 am] poiuy_qwert -- CorboCorbo shouted: also, from pyTILE I remeber I wanted to see unused terrain, like there are unreferenced images within the tiileset files and no one ever displays them and since all editorsand extractors are built to extract and show only referenced images you never get to see them. Farty had the option in hawt tiles Hmm, from a quick look at the code I'm pretty sure I'm showing everything. And the HawtTiles "test" buttons look like they just show the mini/megatile palettes?[2017-6-01. : 12:44 am] Pr0nogo -- poiuy_qwertpoiuy_qwert shouted: Corbo Do you have HawtTiles? Can you take screenshots of the "Test Mini/Mega" buttons and whatever happens after you click it? done[2017-6-01. : 12:15 am] poiuy_qwert -- CorboCorbo shouted: also, from pyTILE I remeber I wanted to see unused terrain, like there are unreferenced images within the tiileset files and no one ever displays them and since all editorsand extractors are built to extract and show only referenced images you never get to see them. Farty had the option in hawt tiles Do you have HawtTiles? Can you take screenshots of the "Test Mini/Mega" buttons and whatever happens after you click it?[2017-6-01. : 12:10 am] Corbo -- Also, I remember bumping into some weird errors regarding tileset flags. I think I did post that one.[2017-6-01. : 12:09 am] Corbo -- also, from pyTILE I remeber I wanted to see unused terrain, like there are unreferenced images within the tiileset files and no one ever displays them and since all editorsand extractors are built to extract and show only referenced images you never get to see them. Farty had the option in hawt tiles[2017-6-01. : 12:07 am] Corbo -- poiuy_qwertpoiuy_qwert shouted: Corbo Yeah.... I'm uncertain whether I will do stuff for the new files or not but but... all we need is a compiler and decompiler really xD[2017-6-01. : 12:06 am] poiuy_qwert -- CorboCorbo shouted: Also, you should be focusing on the future of modding. PyCASC Yeah.... I'm uncertain whether I will do stuff for the new files or not[2017-6-01. : 12:05 am] Corbo -- are you going to be working on it like in these days or like RIGHT NOW |
Vrael