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Pages: < 1 « 401 402 403 404 405 … 3577 >

[2018-3-18. : 4:53 pm]
Voyager7456 -- so say we all
[2018-3-18. : 4:52 pm]
dumbducky -- It was that long ago? Need to get off this site
[2018-3-18. : 4:50 pm]
Moose -- Today it would be a feasible map to make but if you look at the capabilities and scope of the planned map given the context of the state of mapping in 2007-2008, it was pretty obvious it wasn't going anywhere but a lot of people bought into the hype. So it's an archetypical example of an overhyped map with very ambitious plans that will never deliver or even get finished.
[2018-3-18. : 4:49 pm]
dumbducky -- What happened to WF? Did he announce he was giving up or did he just fade away into the night?
[2018-3-18. : 4:39 pm]
Moose -- thekian
thekian shouted: What is this Crescent Dyne meme anyway?
That anyone ever thought it would be completed.
[2018-3-18. : 4:33 pm]
Corbo -- It was so godly that its creator transcended to godhood before being able to publicly release it.
[2018-3-18. : 4:33 pm]
Corbo -- thekian
thekian shouted: What is this Crescent Dyne meme anyway?
it was the best map ever created for scbw
[2018-3-18. : 4:19 pm]
NudeRaider -- thekian
thekian shouted: What is this Crescent Dyne meme anyway?
dumbducky
dumbducky shouted: Did Crescent Dyne ever get fiinished?
It didn't. That's basically all there is to it. On SEN everything is a meme. Even a singular letter 'u', or if you wanna go really meta even 'v'. So yeah, don't expect much when someone mentiones "meme" on SEN.
[2018-3-18. : 3:55 pm]
thekian -- What is this Crescent Dyne meme anyway?
[2018-3-18. : 2:16 pm]
Moose -- Use a file shredder/disk wiping tool
[2018-3-18. : 2:12 pm]
Corbo -- Done. Shift deleted it.
[2018-3-18. : 2:11 pm]
Moose -- What a shitty god LMAO
[2018-3-18. : 2:10 pm]
Moose -- Abandoned us for too long, delete it
[2018-3-18. : 2:10 pm]
Moose -- Nah
[2018-3-18. : 2:09 pm]
Corbo -- Does anybody want it?
[2018-3-18. : 2:09 pm]
Corbo -- Before doing so he left me the only copy of a finished crescent dyne version
[2018-3-18. : 2:08 pm]
Corbo -- WoodenFire trascended into godhood
[2018-3-18. : 1:15 pm]
Moose -- You mean No Man's Sky was the Crescent Dyne of the ... well, the internet I guess LMAO
[2018-3-18. : 10:50 am]
Oh_Man -- dumbducky
dumbducky shouted: Did Crescent Dyne ever get fiinished?
nope, it was the No Man's Sky of SEN
[2018-3-18. : 9:02 am]
KrayZee -- Pr0nogo
Pr0nogo shouted: homo
The same of what?
[2018-3-18. : 8:13 am]
NudeRaider -- Gross
[2018-3-18. : 4:53 am]
Pr0nogo -- homo
[2018-3-18. : 2:26 am]
thekian -- w/e
[2018-3-18. : 2:17 am]
thekian -- Someone apparently deleted one of my shouts.
[2018-3-17. : 8:05 pm]
jjf28 -- KrayZee
KrayZee shouted: jjf28 Which story are you going to tell? Apparently you have two different stories about your scars.
well I was performing a magic trick...
[2018-3-17. : 6:00 pm]
KrayZee -- jjf28
jjf28 shouted: payne you wanna know how I got these scars?
Which story are you going to tell? Apparently you have two different stories about your scars.
[2018-3-17. : 4:59 pm]
Moose -- LMAO, nice meme
[2018-3-17. : 4:43 pm]
dumbducky -- Did Crescent Dyne ever get fiinished?
[2018-3-17. : 2:26 pm]
lil-Inferno -- Blackk9
Blackk9 shouted: Gah... The binary countoff triggers I'm trying to get working only work for Player 1. I need to have them work for 6 players. :<
Just use current player and select all 6 players in the trigger
[2018-3-17. : 7:18 am]
Pr0nogo -- no
[2018-3-17. : 6:29 am]
payne -- http://www.staredit.net/topic/17578/ anyone can provide CD music? :D
[2018-3-17. : 3:28 am]
Blackk9 -- Gah... The binary countoff triggers I'm trying to get working only work for Player 1. I need to have them work for 6 players. :<
[2018-3-17. : 1:41 am]
jjf28 -- Pr0nogo
Pr0nogo shouted: homo
flaming, but not hot
[2018-3-17. : 1:40 am]
jjf28 -- payne
payne shouted: y so srs?
you wanna know how I got these scars?
[2018-3-16. : 10:49 pm]
Wing Zero -- thekian
thekian shouted: payne One is often serious after years of... payne.
Lmao
[2018-3-16. : 5:51 pm]
thekian -- Pr0nogo
Pr0nogo shouted: homo
mad and wrong
[2018-3-16. : 5:09 pm]
Pr0nogo -- homo
[2018-3-16. : 4:41 pm]
thekian -- :wob:
[2018-3-16. : 4:41 pm]
thekian -- payne
payne shouted: y so srs?
One is often serious after years of... payne.
[2018-3-16. : 4:19 pm]
payne -- y so srs?
[2018-3-16. : 4:04 pm]
thekian -- payne
payne shouted: .
wrong but not mad
[2018-3-16. : 6:09 am]
payne -- .
[2018-3-16. : 2:05 am]
Pr0nogo -- :sick:
[2018-3-15. : 9:16 pm]
Suicidal Insanity -- yup
[2018-3-15. : 8:40 pm]
DarkenedFantasies -- rebel.scm
[2018-3-15. : 8:36 pm]
Suicidal Insanity -- thekian
thekian shouted: Suicidal Insanity But then why is it styled ScmDraft?! Capitalization messes that up.
Cause I always pronounce it scum draft, and not S C M Draft
[2018-3-15. : 8:32 pm]
NudeRaider -- Germans. They capitalize everything.
[2018-3-15. : 6:58 pm]
NudeRaider -- like you would know...
[2018-3-15. : 6:54 pm]
Suicidal Insanity -- Doesn't mean anything, just refers to the map filename
[2018-3-15. : 6:27 pm]
Corbo -- its just the extension. SCBW probably not even out when SCMDraft 1 was released
[2018-3-15. : 6:08 pm]
NudeRaider -- thekian
thekian shouted: SCM in SCMDraft, not the .scm extension.
it means program with which you can open scm files
[2018-3-15. : 5:45 pm]
thekian -- Although you are correct about the .scx extension.
[2018-3-15. : 5:45 pm]
thekian -- SCM in SCMDraft, not the .scm extension.
[2018-3-15. : 5:41 pm]
BeatMeistro -- So i'm guessing SCX is Starcraft Expansion.
[2018-3-15. : 5:35 pm]
rockz -- probably starcraft map
[2018-3-15. : 5:34 pm]
thekian -- Salacious Crumb Map?
[2018-3-15. : 5:34 pm]
thekian -- Stormcoast Map?
[2018-3-15. : 5:34 pm]
thekian -- What does SCM mean anyway? Starcraft Map?
[2018-3-15. : 5:33 pm]
thekian -- Hey SI
[2018-3-15. : 4:47 pm]
Suicidal Insanity -- ?
[2018-3-15. : 2:48 pm]
Pr0nogo -- HooHOoHoOHohohooHoHOohOHOHOOoHOHOooOHOoHOOHoOoOOHoOo
[2018-3-15. : 11:32 am]
Suicidal Insanity -- Anyways, ~150 downloads in the last four days since I released the new build, and no bug reports yet. I can live with that. I'm not sure if auto-updates are included though, need to check the code to see if that bumps up the count.
[2018-3-15. : 11:22 am]
Suicidal Insanity -- There may still be a way to trigger it: if you make a modify memory condition, and then try to add a second condition to the same trigger with deaths, it may jump to memory. But I spent a while trying to fix all of the morphing issues to make it fairly consistent, while supporting the auto-populate
[2018-3-15. : 9:46 am]
Lanthanide -- so likely you'd fixed in it your private build by the time I reported it (IIRC I was 2 or 3 nightlies behind your latest at that time)
[2018-3-15. : 9:46 am]
Lanthanide -- I tried reproducing with a brand new instance of scmdraft on a new map on the version I was using, and saw it
[2018-3-15. : 9:45 am]
Lanthanide -- SI - tried with the latest build, and that "Modify Memory" issue where it didn't default to -1 for the player is gone
[2018-3-15. : 9:39 am]
Suicidal Insanity -- Use the "EUD: Set Memory" condition / action, or just type in a large number in the player field such as 555
[2018-3-15. : 7:51 am]
O)FaRTy1billion[MM] -- sigsaucy
sigsaucy shouted: wasn't there a way to set memory location values in scmdraft2?
Modify Memory
[2018-3-15. : 7:11 am]
NudeRaider -- if it doesn't work (anymore) SI probably updated the mechanic to work in some simpler / more versatile way
[2018-3-15. : 7:10 am]
NudeRaider -- I believe if you take the first of each index (Marine, Player 1) and then click in the "number of deaths" field

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