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[2018-3-10. : 12:35 pm]
Pr0nogo -- that's all america got in the end anyways, plus a drama show, but the potential for genuine change (i.e. not clinton) was there
[2018-3-10. : 12:34 pm]
Pr0nogo -- people voted for trump because they were tired of the status quo of politicians
[2018-3-10. : 12:34 pm]
Pr0nogo -- nude you have no idea what living in america is like
[2018-3-10. : 9:02 am]
NudeRaider -- I probably have said something similar before, but ... why would anyone except maybe a few trolls, vote for such a disaster of a person to lead their country? I could be convinced he would be the best president ever, going to make spot on policies, I would NEVER consider such a person for office. The Trump voters embarrased their country like never before in its entire history...
[2018-3-10. : 8:57 am]
NudeRaider -- jjf28
jjf28 shouted: lolatics https://youtu.be/fITP0H3OVA0
top comment is spot on: "LMAO Will the surprises & meltdowns continue to haunt the Dump administration & entertain viewers?? Stay tune for tomorrow's episode of Last Days of a Crooked President...America's hottest, new soap opera."
[2018-3-10. : 4:28 am]
O)FaRTy1billion[MM] -- I think it only redraws portions of the screen
[2018-3-10. : 4:26 am]
Voyager7456 -- e x c a l i b u r
[2018-3-10. : 3:06 am]
Voyager7456 -- doesn't the game loop call ResetGraphics() every frame or something
[2018-3-10. : 3:06 am]
Voyager7456 -- 1 frame I think
[2018-3-10. : 2:13 am]
thekian -- Do you need to manually remove it?
[2018-3-10. : 2:12 am]
thekian -- When you use graphics::drawLine in GPTP, how long does the line persist on the screen?
[2018-3-09. : 10:11 pm]
jjf28 -- lolatics https://youtu.be/fITP0H3OVA0
[2018-3-09. : 7:40 pm]
Lanthanide -- Yes
[2018-3-09. : 7:19 pm]
thekian -- Voyager7456
Voyager7456 shouted: IIRC I did something simple like if (unit->mainOrderId == EMPShockwave) { scbw::moveUnit(unit, unit->orderTarget.pt.x, unit->orderTarget.pt.y); unit->orderToIdle(); }
By the way, does the SCBW move method prevent the unit from being moved onto impassible terrain (e.g. water)?
[2018-3-09. : 6:00 pm]
thekian -- Voyager7456 Many thanks.
[2018-3-09. : 4:33 pm]
NudeRaider -- Gross!
[2018-3-09. : 4:33 pm]
thekian -- jjf28
jjf28 shouted: boxt
mad but not wrong
[2018-3-09. : 12:19 pm]
jjf28 -- boxt
[2018-3-09. : 8:42 am]
Pr0nogo -- u
[2018-3-09. : 6:55 am]
NudeRaider -- FaRTy1billion
FaRTy1billion shouted: since wing got one
that means wing hacked it into the game and got it?
[2018-3-09. : 6:45 am]
Voyager7456 -- 4.023
[2018-3-09. : 4:03 am]
O)FaRTy1billion[MM] -- since wing got one
[2018-3-09. : 3:51 am]
Dem0n -- since when even are there 200 boxes
[2018-3-09. : 3:51 am]
Dem0n -- smfh wing with a 200 box
[2018-3-09. : 2:54 am]
thekian -- And then there's something that's just bizarre where the game actually hangs (instead of crashing) when I tell a reaper to move...
[2018-3-09. : 2:53 am]
thekian -- And then I find out that, in fact, a bunch of units have the wrong shadow and make the game immediately crash.
[2018-3-09. : 2:53 am]
thekian -- So I was trying to figure out these bizarre iscript issues I was having...
[2018-3-09. : 12:56 am]
thekian -- Anyone have a link to the proper version of GPTP?
[2018-3-08. : 11:25 pm]
Suicidal Insanity -- Been sick all week, but uploaded a version with a few tiny changes.
[2018-3-08. : 9:24 pm]
Pr0nogo -- That's what i thought too, turns out i just had an old version
[2018-3-08. : 8:25 pm]
thekian -- It is also not in the SEN database version of GPTP.
[2018-3-08. : 8:09 pm]
thekian -- In fact, it is also nowhere to be found in the current Git repository.
[2018-3-08. : 8:07 pm]
thekian -- Em... in that case, my GPTP installation is missing source files for no apparent reason.
[2018-3-08. : 7:41 pm]
Pr0nogo -- u
[2018-3-08. : 7:14 pm]
Corbo -- schlect
[2018-3-08. : 7:07 pm]
lil-Inferno -- ya
[2018-3-08. : 7:03 pm]
Dem0n -- bad
[2018-3-08. : 6:56 pm]
lil-Inferno -- MALO
[2018-3-08. : 6:56 pm]
Corbo -- OMAL
[2018-3-08. : 6:55 pm]
Pr0nogo -- LMAO
[2018-3-08. : 6:19 pm]
Voyager7456 -- attack_orders.cpp
[2018-3-08. : 4:51 pm]
Corbo -- everywhere
[2018-3-08. : 4:43 pm]
thekian -- Do you know where the attack order functions are in GPTP?
[2018-3-08. : 4:42 pm]
thekian -- Yo Voyager
[2018-3-08. : 11:06 am]
Pr0nogo -- zsnakezz
zsnakezz shouted: lmao
lil-Inferno
lil-Inferno shouted: Mini Moose 2707 LMAO
[2018-3-08. : 10:00 am]
KrayZee -- Future Batman
[2018-3-08. : 4:48 am]
thekian -- thekian
thekian shouted: Also, anyone know where the attack order functions are in GPTP?
[2018-3-08. : 4:25 am]
Lanthanide -- Pr0nogo
Pr0nogo shouted: didn't know it was EUD-able
almost everything in unit.dat is EUD-able
[2018-3-08. : 3:06 am]
zsnakezz -- lmao
[2018-3-08. : 3:06 am]
zsnakezz -- play overlords
[2018-3-08. : 2:53 am]
lil-Inferno -- Mini Moose 2707
Mini Moose 2707 shouted: lil-Inferno lil-Inferno lil-Inferno lil-Inferno
LMAO
[2018-3-08. : 2:07 am]
O)FaRTy1billion[MM] -- I can look later
[2018-3-08. : 2:07 am]
O)FaRTy1billion[MM] -- thekian
thekian shouted: :farty: Have you uploaded the newest version of the DatExtender plugin?
probably
[2018-3-08. : 2:06 am]
Pr0nogo -- didn't know it was EUD-able
[2018-3-08. : 1:42 am]
Lanthanide -- or did you mean to say "single powerup in a particular map"?
[2018-3-08. : 1:42 am]
Lanthanide -- "for a single map" so only put the EUD trigger in the single map you wanted to edit?
[2018-3-07. : 10:47 pm]
Pr0nogo -- though i probably could have set the images.dat entry to something different to avoid this issue now that i think about it
[2018-3-07. : 10:47 pm]
Pr0nogo -- Lanthanide
Lanthanide shouted: Pronogo - pretty sure there's a flag in datedit that is "is powerup"
the advanced flag 'carryable' lets workers pick them up, but i only want to modify this behavior for a single map; lardcode courtesy of blizz makes powerups revert to their base grp when picked up, instead of using the graphic set in units.dat
[2018-3-07. : 10:33 pm]
thekian -- Also, anyone know where the attack order functions are in GPTP?
[2018-3-07. : 10:33 pm]
thekian -- lil-Inferno
lil-Inferno shouted: thekian Dat extender 😎
See, the version I have can't extend upgrades.dat.
[2018-3-07. : 10:04 pm]
Lanthanide -- also yes, disabling doodad state on flags and powerups prevents them from being picked up
[2018-3-07. : 10:03 pm]
Lanthanide -- Pronogo - pretty sure there's a flag in datedit that is "is powerup"
[2018-3-07. : 9:30 pm]
Moose -- lil-Inferno
lil-Inferno shouted: thekian Dat extender 😎
lil-Inferno
lil-Inferno shouted: you're easily sexually excited lmao
lil-Inferno
lil-Inferno shouted: FaRTy1billion what's wrong with you
lil-Inferno
lil-Inferno shouted: like, you good dude?
[2018-3-07. : 9:22 pm]
lil-Inferno -- thekian
thekian shouted: :farty: Have you uploaded the newest version of the DatExtender plugin?
Dat extender 😎
[2018-3-07. : 8:23 pm]
Neiv -- Yea the powerup order they execute causes them to stick to nearby workers and disabled units only can execute a few orders
[2018-3-07. : 8:17 pm]
Pr0nogo -- looks like disabling doodad state does it
[2018-3-07. : 8:11 pm]
Pr0nogo -- ideally on a specific map
[2018-3-07. : 8:11 pm]
Pr0nogo -- for remastered, and want it to be for a specific powerup
[2018-3-07. : 8:07 pm]
Suicidal Insanity -- SC has a routine somewhere for the pickup, NOP it out?

Pages: < 1 « 399 400 401 402 4033567 >


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