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[2014-10-11. : 3:29 am]
O)FaRTy1billion[MM] -- You can forego seasoning, it brings out the natural flavors
[2014-10-11. : 3:28 am]
O)FaRTy1billion[MM] -- And aromatic
[2014-10-11. : 3:28 am]
O)FaRTy1billion[MM] -- Let them sit until they are nice and flavorful
[2014-10-11. : 3:27 am]
O)FaRTy1billion[MM] -- Put them in a container of warm water and leave it in direct sunlight
[2014-10-11. : 3:26 am]
Moose -- Dem0n
Dem0n shouted: what the fuck do I do with thawed chicken thighs
Bake them, fry them, roast them. Google some recipes, yo.
[2014-10-11. : 3:22 am]
O)FaRTy1billion[MM] -- no, he was over here hanging out and then went home, and nobody else wanted to eat it.
[2014-10-11. : 3:22 am]
Dem0n -- what the fuck do I do with thawed chicken thighs
[2014-10-11. : 3:20 am]
Moose -- It's a solid strategy, you just have to come back in 8 hours or so.
[2014-10-11. : 3:19 am]
O)FaRTy1billion[MM] -- Like my friend did with some chicken that was in our freezer. :hurr:
[2014-10-11. : 3:19 am]
O)FaRTy1billion[MM] -- Or, alternatively, you can just leave them out on the counter and then leave.
[2014-10-11. : 3:16 am]
Moose -- Dem0n
Dem0n shouted: What the fuck do I do with frozen chicken thighs
You thaw them and do things you would do with regular chicken thighs.
[2014-10-11. : 3:13 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: FaRTy1billion Hope you got a lot to eat.
I do. :teach:
[2014-10-11. : 3:12 am]
Dem0n -- What the fuck do I do with frozen chicken thighs
[2014-10-11. : 3:12 am]
Moose -- FaRTy1billion
FaRTy1billion shouted: Mini Moose 2707 I've been eating while I wait to reach my destination. xD
Hope you got a lot to eat.
[2014-10-11. : 3:11 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: FaRTy1billion I hope you like sailing.
I've been eating while I wait to reach my destination. xD
[2014-10-11. : 3:10 am]
O)FaRTy1billion[MM] -- Wasn't expecting that.
[2014-10-11. : 3:10 am]
O)FaRTy1billion[MM] -- woo, as an unexpected turn for a Zelda game, I got the master sword!
[2014-10-11. : 3:00 am]
Moose -- FaRTy1billion
FaRTy1billion shouted: I didn't answer very fast because I'm playing Wind Waker. xD
I hope you like sailing.
[2014-10-11. : 2:44 am]
jjf28 -- i prefer zeta, the z makes it sound cool
[2014-10-11. : 2:43 am]
Sacrieur -- so beta
[2014-10-11. : 2:36 am]
Roy -- Try Chrome or Firefox.
[2014-10-11. : 2:36 am]
Roy -- Sounds like your browser isn't replacing alpha frames properly.
[2014-10-11. : 2:25 am]
Zoan -- :facepalm2:
[2014-10-11. : 2:24 am]
Zoan -- should go away as his hand moves towards his face and slaps, but it stays :O am I the only one seeing this?
[2014-10-11. : 2:23 am]
Zoan -- lol, I mean it looks like the image of when he holds out his hand as if he's about to make a point appears to be staying longer than it should
[2014-10-11. : 2:23 am]
Zoan -- like after it slaps its face theres this little thing above its head
[2014-10-11. : 2:22 am]
Jack -- > :facepalm:
[2014-10-11. : 2:22 am]
Jack -- >:facepalm:
[2014-10-11. : 2:22 am]
Jack -- >mfw
[2014-10-11. : 2:22 am]
Jack -- >therefore gifs display completely different images!
[2014-10-11. : 2:22 am]
Jack -- >on a mac>
[2014-10-11. : 2:22 am]
Zoan -- It looks like it's doing something it's not supposed to :O though I am on a mac
[2014-10-11. : 2:22 am]
Dem0n -- I forgot that smiley existed. That's a good one.
[2014-10-11. : 2:22 am]
Dem0n -- it is called facepalm..
[2014-10-11. : 2:21 am]
Zoan -- :facepalm: <- is this thing supposed to do that?
[2014-10-11. : 1:22 am]
Roy -- It is quite an enjoyable game to play. You're in for a good weekend.
[2014-10-11. : 1:21 am]
O)FaRTy1billion[MM] -- I borrowed it from someone from work, this is my first time playing it
[2014-10-11. : 1:20 am]
Roy -- FaRTy1billion
FaRTy1billion shouted: I didn't answer very fast because I'm playing Wind Waker. xD
That's one of the best Zelda games.
[2014-10-11. : 1:20 am]
O)FaRTy1billion[MM] -- dunno, I've never dealt with that myself xD
[2014-10-11. : 1:17 am]
Jack -- http://puu.sh/c7w9X/0c59ea5e5c.png
[2014-10-11. : 1:15 am]
O)FaRTy1billion[MM] -- I meant vertex
[2014-10-11. : 1:15 am]
Jack -- There's no vector information in the model file, it's only got vertex positions and triangles.
[2014-10-11. : 1:14 am]
O)FaRTy1billion[MM] -- ya, but the normal calculation is based on the handedness and order of the vectors and stuff, and that should be the same throughout the model meaning there must be something weird in your code to make the top half the one that's hidden xD
[2014-10-11. : 1:13 am]
Jack -- I'm calculating the normals myself
[2014-10-11. : 1:13 am]
Jack -- Didn't make it myself
[2014-10-11. : 1:11 am]
O)FaRTy1billion[MM] -- if imported the handedness should be uniform ;o unless something else is making that weird
[2014-10-11. : 1:10 am]
O)FaRTy1billion[MM] -- Did you make the teapot or did you just import it from something?
[2014-10-11. : 1:09 am]
O)FaRTy1billion[MM] -- lel
[2014-10-11. : 1:09 am]
O)FaRTy1billion[MM] -- I didn't answer very fast because I'm playing Wind Waker. xD
[2014-10-11. : 1:09 am]
Jack -- http://puu.sh/c7vJI/fe19585d7e.png
[2014-10-11. : 1:09 am]
Jack -- yeah I found and used that. Now I have this!
[2014-10-11. : 1:09 am]
O)FaRTy1billion[MM] -- with '1' being 'x', 2 being 'y', and 3 being 'z' (u2 is u.y, v3 is v.z, etc.)
[2014-10-11. : 1:08 am]
O)FaRTy1billion[MM] -- http://upload.wikimedia.org/math/9/3/3/9332a8bbcefd39abb4c01c9a07a087a7.png I think this is what you are looking for
[2014-10-11. : 1:01 am]
O)FaRTy1billion[MM] -- I know how to normalize them
[2014-10-11. : 1:01 am]
O)FaRTy1billion[MM] -- I don't remember off the top of my head how to do normals :\
[2014-10-11. : 1:00 am]
O)FaRTy1billion[MM] -- I can do them xD
[2014-10-11. : 12:58 am]
Jack -- Do you know anything about dot/cross products?
[2014-10-11. : 12:56 am]
O)FaRTy1billion[MM] -- Jack
Jack shouted: so the vector components are just (x1-x2,y1-y2,z1-z2)?
yes
[2014-10-11. : 12:35 am]
Jack -- nvm
[2014-10-11. : 12:31 am]
Jack -- and can you add them and also get a correct answer?
[2014-10-11. : 12:31 am]
Jack -- so the vector components are just (x1-x2,y1-y2,z1-z2)?
[2014-10-11. : 12:29 am]
O)FaRTy1billion[MM] -- subtract them
[2014-10-11. : 12:27 am]
Jack -- OK SEN I'd like some help! If I have two arbitrary points (x1,y1,z1) and (x2,y2,z2), how do I find the vector of the line between them?
[2014-10-11. : 12:23 am]
Jack -- now time to calculate surface normals, and then implement backface culling
[2014-10-11. : 12:19 am]
jjf28 -- we have rotation!
[2014-10-11. : 12:18 am]
Jack -- http://puu.sh/c7sw9/91ffcd1354.png success
[2014-10-11. : 12:17 am]
Devourer -- hi
[2014-10-11. : 12:07 am]
jjf28 -- nooooo
[2014-10-11. : 12:07 am]
NudeRaider -- oh noooo, rockz died! ¦̵̱ ̵̱ ̵̱ ̵̱ ̵̱(̢ ̡͇̅└͇̅┘͇̅ (▤8כ−◦
[2014-10-10. : 11:14 pm]
jjf28 -- ohi rai

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